NCC
Central Hub
This is the very center of New Crystal
City, and serves as the gateway to the other areas of the base. A feeling of
claustrophobia exists here despite the fact that this part of the city is open
to the air. Now in Battle Station Mode, the Central Hub has far less buildings
than usual, as many have transformed themselves into huge laser defense cannons
and missile turrets. There are very few positions one can take to hide from the
weapons without being forced to take evasive action. The roadways have laser
point-defense systems protecting them. The important buildings, including the
medical ward and the command center now have a huge layer of thick metal
protecting them, covering up the facilities and protecting them from harm.
Contents:
Catechism
Trypticon
<T>
Decepticon
Sensor #1792
The
Powerbase
Obvious
exits:
North <N> leads to Mount R'Lyeh.
Northeast <NE> leads to NCC Dungeon.
Northwest <NW> leads to NCC Medical
Ward.
South <S> leads to NCC Coastline.
Southeast <SE> leads to NCC Residential
Plaza.
Southwest <SW> leads to NCC Spaceport.
East <E> leads to NCC Arena.
West <W> leads to NCC Central Command.
Fly
<Up>
Catechism
lands, looking in good humour. She didn't get nearly so trashed as some of her
comrades at that impromptu party, and it's hard to get her down, anyway. The
cloudy Seeker's back from a scouting mission, but given that she doesn't know
much about Earth, it's doubtful if she can tell a derrick from Disneyland. She
scans the area, looking for her Decepticon brethren.
Fleet
is idly wandering about the Central Hub, more or less lost in thought. He'd
been going over in his mind some likely spots for a raid... not bigger yield
targets, like some of his peers prefer, but more out of the way targets. The
question was, who could he get to suggest the raid, so that he wouldn't have to
take credit for it... and how?
Catechism
spots the yellow Seeker, who looks like he's got his head lost in the clouds,
so to speak. Perhaps he has had better luck scouting than she did, though. She
hails, "Fleet! Any luck finding resources for our dear Empire to
exploit?" Catechism doesn't mention her own lack of success. That would
just be silly.
Fleet
looks up as the sky colored conehead hails her. Perfect! He suppresses what
would have been a surprisingly predatory grin, turning it instead into a
friendly smile. "Catechism," he begins by way of return greeting.
"Actually, I have found a couple of places that might make for likely
targets... not really the sort of high yield hits that some of our brethren
might prefer, but... right there... right nearby... and open, and
unguarded." He shrugs and looks down sadly. "Unfortunately, it's
sometimes hard to entice some of our kind without the prospect of 'glorious
battle', even if *is* for the benefit of our beloved cause."
Catechism
narrows her optics suspiciously and drums her fingers against the upper edge of
one her wings, thinking. This talk of low yield targets isn't terribly
enticing, but it's better than nothing. Every little bit helps, yeah? "I
don't know... are you sure there aren't any viable higher yield targets? Of
course, if there isn't anything better, I'm all for fulfilling those standing
orders with a small job."
Fleet
steps forward. "But you see, that's the thing... the yield isn't as great
as a lot of these other targets, but it's not inconsiderable either... couple
that with the fact that we're not spending the resources that we would have to
for a hit that involved greater resistance, combined with the fact that this
place is *so* close that we're not having to expend as much energon going to
and from, and you get an overall gain of at least as much as we normally get on
some of the more... aggressive raids."
Catechism
frowns a hair and stops drumming her fingers against her wing. Fleet's being
thinky again. Curses. As a token resistance, she asks, "If it's so close
and easy then why hasn't it been done already?"
Fleet
chuckles very softly. "For all I know, it has... but if so, it wasn't bled
dry." Then he pauses and does something of a theatrical shrug, optics
turned towards the sky, "Although I daresay the reason it hasn't been
raided in my own memory," he does *not* point out just how short a period
of time that encompasses, "has more to do with what I've already told you.
And the very reasons you yourself are so resistant to it." He lowers his
gaze, clenching a fist. "It's not glorious. It's *useful*," he
grounds out the last, emphasizing the first syllable. He opens his fist and
gestures that arm wide, "So many of our fellows put their own glory over
that of the empire! They're not concerned with what is good, only what looks
good!"
Catechism
isn't about to let Fleet make her feel guilty and decides that raiding,
whatever the target may be, is probably more useful than standing around and
talking with the other Seeker. Quickly, so that Fleet doesn't have time to
weasel his way out of this, Catechism agrees, "All right. I'm there. You
bring the cube-o-matic." Catechism does have a vague rationale aside from
making less work for herself. Fleet tends to watch out for himself in combat.
Just about everyone does, but Fleet seems to be particularly big on that idea.
The cube-o-matic is important, and if it's right there with him, it'll be more
likely to fall under his sphere of protection. At least, that's how Catechism
reasons it. She could just be trying to get out of carrying the darn thing,
after all.
Fleet
crosses his arms as though considering it, and waits a moment before returning
a thoughtful, slightly reluctant nod. "Very well. Hold on while I fetch
it." Excellent! She was giving the orders already... which means that
it'll be logical to saddle her with the credit! Besides, the person with the
cube-o-matic was usually *not* the person on lookout, and the person on lookout
is generally the first to engage the enemy if anything did come up. However, he
gave no hint how pleased he was with these turn of events, instead walking off
at a normal, slightly reluctant pace to comply.
Almost
as an afterthought, Catechism asks, "So... where are we going? You never
mentioned that little detail." In headfirst and without a clue, that's
her, all right. She crosses her arms and watches Fleet carefully, making sure
that he does actually go get a cube-o-matic.
Fleet
does go, shouting back, "Tasmania!" before he leaves. However, as his
player doesn't actually know where it is, we're just going to say he runs off,
retrieves the mysterious device, and returns.
Luckily,
Catechism has at least consulted a Terran world map as a preparation for her
duty on Earth and does have a vague idea where Tasmania is. When Fleet returns,
she nods, pleased, and presses her fist into the palm of her other hand, as an,
'Okay, I've waited. Let's go raid now,' gesture. Briefly, she inquires,
"Got it? Good," and then moves to transform and depart.
Fleet
opens his cockpit to store the components, not to mention the energy net that
he'll need to carry back any energon, before he makes to follow the coneheaded
female. If she hasn't taken off by this point, he will leap off the ground (his
own Cybertronian alt-mode being poorly suited for landings or take offs) and
then transforms.
Fleet
transforms from robot to pyramid jet.
Catechism
transforms into her alternate mode: a F-35, Marine Corps variant. Her feet flip
up against her shins, her nosecone rotates through her body and out in front
where it belongs, her arms tuck into her torso, and her wings rotate into
position.
Catechism
soars upward into the sky.
Catechism
has left.
*
Spinny! *
Tasmania
The island of Tasmania is richly forested
and covered in rocky mountains. Clouds huddle around the highest peaks,
sheltering the deep valleys between them in comforting shadows by day, but
clear away at night to reveal the stars and constellations of the Southern Hemisphere.
Humanity has yet to gain a significant foothold here, but it is trying, with
several coastal towns, mostly catering to the rapidly growing tourist industry
of the area. To the north and west, Australia awaits.
Obvious
exits:
North <N> leads to Queensland, New
South Wales and Victoria.
Northwest <NW> leads to South
Australia.
Northeast <NE> leads to South Pacific -
Indonesia/Australian Coast.
West <W> leads to Great Australian
Bight.
Fly
<Up>
Catechism
soars down into view from the skies above.
Catechism
has arrived.
Pyramid
Jet (Fleet) radios Catechism the co-ordinates for a natural gas plant that he'd
been surveying before turning in that direction, his flight pattern almost
lazy.
<F-35>
half-rolls and then snaps back to level flight. "Got it," she
transmits in reply. The cloudy jet heads towards the indicated coordinates, on
the lookout for trouble. Earth certainly is covered with a lot of this
plant-stuff, she notes. How untidy.
The
yellow tetrajet glides in towards the target gently, transforming and landing
gently on the roof of the power planet. From this point on there is no longer
anything gentle about his demeanor. He has gone full out into 'menacing
Decepticon warrior' mode, and he surveys the area briefly with violent crimson eyes.
Then he points his right hand, index finger extended, at the ground in front of
him and blows a whole into the roof of the plant. He radios Catechism.
"Let me know if any trouble shows," before leaping in.
"Right,
I'll do a perimeter sweep," Catechism radios, seeing that Fleet seems to
have the 'menace the fleshies and steal their stuff' gig down pat. Given the
other Seeker's description of the area, she doesn't expect too much resistance,
but it never hurts to be vigilant. She didn't expect that xeno jet to have
weapons that could actually hurt her, and look where that got her.
Inside
the natural gas plant, Fleet has to contend with one or two irate, brave, and
stupid flesh creatures. Easily dealt with, although he makes a mental note to
clean off the bottoms of his feet later. The others get the idea and promptly
begin evacuation, at which point the yellow jet ignores them. Smooshing flesh
creatures is not the subject of his mission, it's likely to draw more attention
than he likes... and it's just plain messy. Instead he glides over to the
equipment and kneels next to it, opening his cockpit to remove the assorted
components and begin assembly.
F-35
watches the fleshlings flee the power station without much interest. These ones
don't have power armour or spiffy jets. It does occur to her that they might
report the Decepticon attack, so she makes a half-sparked attempt with her
taser to pick off a few of the less-panicked ones
Fleet
finishes putting together the strange device, then begins hooking it up to the
generators of the plant device. His fingers fly over the controls as he
activates the device, setting it to take into account source energy output,
etc. The device begins humming, converting the resources of the plant into the
energon so required by the Empire.
F-35
continues her circling, like a vulture around a nice decaying carcass. She
ascends to higher altitude, as the height advantage can be fairly useful and it
gives her a better vantage point. The F-35 radios Fleet, "Seems quiet
here, except for all those escaping xenos."
A slow
smile spreads across the face of the yellow jet. This was his idea of a perfect
raid. No resistance, easy energon, and someone else to take the credit, while
at the same time leaving himself able to prove himself useful enough not to
kill. He removes the energy net and begins to scoop the cubes already produced
into it, rather than waiting for more to be made first. That way, if something
did come up, they could get away quickly and still not end up with a loss. Fleet
radios back, "Good. Try not to finish off too many of them. The more you
kill, the faster the response is. I know that sounds self-contradictory, but
some will *always* get away, or we'll get spotted by satellites, or something,
and if the armed natives or the Autobots think we're that great a danger to the
locals, they'll be all the more determined to get here that much faster."
F-35
tilts in the air ever so slightly. There's no one there to see it who would
understand the meaning, but it's the equivalent of a raised eyebrow for a jet.
She responds flatly, "Really," and makes a mental note of that new
information. She keeps her weapons powered up in case any real opponents show
up, though. Idly, Catechism muses, "It's a pity we don't have a comms type
out here. With jamming abilities, this'd be even more of a push-over."
Fleet
continues gathering the cubes just as they're produced, "Comcast is
supposed to be good for that, I think. A seeker spook. But I haven't managed a
raid with him yet." He didn't mention that this was only his second
earth-based raid. Revealing that little piece of information at this particular
juncture would not be a good idea.
F-35
does the slight tilt again. Spook types are as Decepticon as the rest of them,
and she's probably less scared of them than she should be, but... still.
They're spooks. And rather useful, yeah. More out of a desire to do more than
just circle and watch for targets than actual interest, she queries, "Is
everything running smoothly down there?"
Fleet
radio backs as he begins wrapping up, "Completely without a hitch,
although I'll have to clean off the bottoms of my feet later. I should be done
here any second."
Fleet
turns off the cube-o-matic and begins disassembling it, putting each component
into his cockpit. He smiles at his energon take. Not great, but far better than
his first raid, and already wrapped up and ready to go. Unfortunately...
because the energon net is now full, he'll have to make the flight back in
robot mode to carry it. Ah, well. He radios Catechism, "All done down
here. Prepare for departure." Departure. Not retreat. Damn, that felt
good.
F-35
inquires, "Will you need any assistance carrying the energon? I do have
some carrying capacity myself, if you are over-loaded." mentally, she
notes that this is yet another reason why the Autobots are doomed to loose.
Because they didn't even show up.
Fleet
picks up the net and leaps out through the whole in the roof. His return
message is, "I've only got one net, and I'm not sure what you can fit into
your cockpit will make that much of a difference. I've got it... just, cover me
if anyone does show up while we're getting out of here." In other words,
if resistance does show up last second, he has the perfect excuse to run away
rather than staying and fighting.
"Copy."
She breaks her circling pattern to get ready to leave just as soon as the
slower, energon-laden robot is ready to go. Catechism's entirely willing to
stall just about any enemy while Fleet gets away, too.
Fleet
flies a bit slower than usual between the energon and the fact that he's in
robot mode. Luckily, he has not far to go.
*
Spinny! *
Fleet
touches down a bit more heavily than what he's used to, thanks to the added
weight of the cubes. He looks at the conehead and sighs. "I suppose I'll
get this in storage. Thanks for dragging me alone, Catechism. Would you like me
to make the report?" His wording indicates that he considers the other to
have been the 'commander' for this mission. Hmmm.
Catechism
gives Fleet a considering look. While she's thinking, she offers brightly,
"I'll help you put those away." He scouted out the site and did the
work of acquiring the energon. She just accompanied and watched out for
enemies, who completely failed to show. That's not impressive, and she doesn't
particularly want that to be recorded. If she lets Fleet do the report, she has
no control over what gets recorded. So the coneheaded Seeker suggests, "We
could do the report together. It'd be half the work that way."
Damn.
Although honestly, he'd have preferred that Catechism did the full report, as
whoever makes the report looks like the mission leader. It doesn't really
matter either way, as it's likely to be rather short and modeled after
Fulcrum's... minus any mention of opposing forces, etc etc. He nods in
agreement. "All right. Although it hardly counts as a two person
job." He lifts the bag and begins heading towards the storage area in
Trypticon.
Catechism
is mentally cursing, as well. It doesn't count as a two-person job at all. Fleet
did all the work. At least he's agreed to give her some input on the report,
though. She delves into her memory banks and tries to remember what the proper
formatting style is.
Report
made on Decepticon board:
============================
BB Post in Progress =============================
Group: Decepticon
Title: Joint Report
------------------------------------------------------------------------------
Text
only report using both Fleet's and Catechism's security code.
Raid
undertaken at Tasmanian natural gas conversion facility.
Decepticon
units: Catechism, Fleet
Result:
20 Energon cubes retrieved, no opposition. Yield was low due to limited
resources of the target station.
General
notes: Due to the general remoteness and obscurity of the target island to
opposition forces, combined with its close proximity to own forces, it is
recommended that Tasmania remain under consideration for future raids.
Report
ends. No indication as to who is actually 'taking credit' for this particular
stunt is indicated.
==============================================================================
Post
made to the Reports board:
============================
BB Post in Progress =============================
Group: Reports
Title: "Tasmania? Should We Care?"
------------------------------------------------------------------------------
A few
news agencies and internet sites make references to a Decepticon raid at a
natural gas based power facility in Tasmania. The deed was perpetrated by a
yellow pyramid style jet and a sky camoflauged F-35. There were five deaths and
three injuries: two were apparently stepped on by the Decepticon in the plant,
the others were the result of fire by the F-35 outside the plant. There was
minimal damage to the roof of the facility itself, and it resulted in a black
out of a nearby city. This event is given aproximately as much interest and
airtime in the rest of the world as major current events that take place in
Tasmania generally are: almost none.
==============================================================================