You
move east to the IHQ Central Chamber.
IHQ
Central Chamber
At the center of the main level is a
massive octagonal central chamber. The large column that houses the turbolift
is at the center of this chamber, ringed by eight symmetrical walls. On five of
the eight walls are large double doors, and above each door hang banners of the
Empire. Images of High Command adorn the remaining three solid walls. On the
central wall opposite the entrance hall is the image of Lord Galvatron,
standing triumphantly over Cybertron. On the wall between the Med Bay and the
Assembly Room is the image of Shockwave and Soundwave, both standing at
attention as though waiting for orders. On the opposite wall, between the doors
to the Troop Hall and the Officers Hall is the image of Scourge and Cyclonus,
standing ready to do as Lord Galvatron commands.
Obvious
exits:
North <N> leads to IHQ Officers Hall.
Northeast <NE> leads to IHQ Assembly
Room.
South <S> leads to IHQ Main Entrance
Hall.
East <E> leads to IHQ Med Bay.
West <W> leads to IHQ Troop Hall.
Elevator
Doors <ED>
Catechism
arrives from the IHQ Med Bay to the east.
Catechism
has arrived.
Fleet
is looking as good as new - well, as good as he normally looks, anyway. No one
here's ever seen him new. His injuries have been taken care of, and he's been
given a fresh coat of paint. Pastel yellow may not be a color that's kept much
in stores, but then, few have call for it, either, meaning what little the
Empire has is all Fleet's! However, he's still on the light limited duty list
for another day, and his 'mentor' has ordered him to take a break, meaning that
he actually has a moment of free time. He's heading from the Troop Hall in the
direction of the Entrance Hall, a slight smile on his face.
Catechism
seems to have a bit of the bounce taken out of her step, so to speak. She may
be upbeat, but she doesn't have the energy that she usually has. Clearly,
Catechism isn't running at 100, and her shiny new wings, unscratched cockpit
glass, and the fresh panelling slapped over her back explain why - she got shot
up pretty badly the other day.
Fleet
spots his frequent wingmate. He stops and looks her over for a moment. Yes, she
did get beaten up badly, while Fleet managed to escape relatively unhurt. The
Autobots must prefer picking on females, or some such. She's been tended to,
sure, but no doubt she'll be on the light limited list a good bit longer than
he himself. Still, no good mentioning it. She'd see it as a challenge to her
competency, or some such silliness. Instead he just inclines his head to the
other and says, "Catechism."
Catechism
wishes, not for the first time, that perhaps she was built a bit more durably.
The pride of Seekers may be their grace and speed, but as far as Catechism can
tell, she sure doesn't have much to show for it. Her relative clunky-ness on
the ground certainly doesn't help, but that's no excuse for her performance in
the air. At her comrade's hail, she waves briefly and says, her voice lacking
its usual enthusiastic verve, "Hey, Fleet."
Well,
that was nice exchange! Now back to Fleet's original plan of going to spend his
free time away from base! Huzzah! The possibility of inviting the clunky
conehead doesn't even occur to him as he continues to head towards the entrance
hall. Boy, even the nice Decepticons can be real jerks at times!
Catechism
watches Fleet walks briskly past, her optics dull. She says idly, as he goes,
probably not expecting a response, "All that training has you busy,
eh?" The cloudy's Seeker is happy to see her fellows working on improving
their skills - it's good for the cause and good for them, although she's almost
jealous of him, given that she's too busy just getting by with her duties to
worry about improving herself.
Fleet
pauses and glances back. "Actually, right now I'm on the light limited
list, and my trainer's requested I take time off." Of course, request.
Because a Sweep can't, technically, give a Seeker orders, after all, even in
such odd circumstances as this. "So while it does normally, at the moment
I have a bit of free time."
Catechism
flicks her wings back and snorts, her optics brightening fractionally. Ah,
nothing like the failure of another to cheer a Decepticon. Her thoughts are
muddled and contradictory, but as pleased as she is to hear her comrades
training to improve themselves, at the moment, she is just as pleased that this
one, Fleet, can't. Makes her feel marginally better about herself. Her wings
tilt up ever so slightly, making the cloudy Seeker look a bit bigger, a bit
better off than she is. She remarks, clearly in a better mood, "You got a
trainer? Heh. Makes you sound like you're one of those fancy pit
gladiators."
Fleet's
expression goes slack as he tries to wrap his processors around any sort of
thought pattern that would compare him with a pit gladiator. Ever.
"Uhm," he says. "Uhm." Congratulations, Catechism! You
broke Fleet's central processing unit! Finally he shakes his head and managed
to pull himself out of his slight daze. "Well, ehm, it's really something
that I didn't plan for or seek out, Catechism. He offered, and it may cause me
problems yet, but I'm at a point where backing down may be more dangerous than
moving on."
Catechism
looks a bit baffled by Fleet's momentary daze. Not having any real grasp of the
situation, she says vaguely, "Er...so it goes, I guess."
Fleet
forces back a sigh. Why did he always seem so out of place among his fellows in
Military Ops? Oh, yes, that would be because most of them aren't running on all
parallel ports, or something like that. He rubs the back of his head vaguely,
then looks over to Catechism and shrugs. "Anyway, I should be off. There's
a competition today, and while I can't partake, I'd like to watch."
Catechism
tilts her head to one side. Genuinely curious, she asks, "What kind of
competition?" The cloudy Seeker doesn't care if she's delaying Fleet,
although she certainly won't be surprised if he just up and leaves.
"Dance,"
answers Fleet as he does up and leave. Well, at least he starts heading once
more for the door. If Catechism wants to come, she can. In fact, he even tells
her, "If you want to tag along, I suppose you can." Of course, some
of the bigger elitists might frown at the clunky conehead wandering around, but
what difference does it make? She's only going to be watching, and as long as
the entry fee is paid (and with Catechism's extra ration, she should even be
able to pay her own way) they really couldn't say anything.
Catechism
shrugs and comments, "Don't have anything better to do, and I haven't seen
anything fancy in a while." She does, however, pick up on a hint
of...something from Fleet. The vague impression that her tagging is along is
like slapping wheels on a pyramid jet - ugly and unnecessary. Eh. He said it,
and it's got to beat idling around base.
* Spinny!
*
Razor
Hills
Jagged hills loom overhead, so badly
damaged that they're nothing but ripped, rusty metal with still-sharp edges.
The ground is covered with sharp fragments, deeply imbedded and impossible to
drive over without shredding tires. On all sides are closely-spaced piles of
fragmented metal, spires jutting like spears from every angle imaginable, an
insane conglomeration of razor blades awaiting the unwary traveler. Fierce
winds sweep down from the desert to the northeast, making odd sounds as they
howl through the jumble of razor-edged metal. Sometimes it sounds like
beautiful but eerie music, at others it sounds like a city of Transformers
screaming in their death agonies.
Contents:
Cybertronian
Barge
Obvious
exits:
Fly <Up> leads to Sky above Razor
Hills.
North <N> leads to Energon Spring.
South <S> leads to Radio Basin.
Catechism
descends from the Sky above Razor Hills above.
Catechism
has arrived.
After
their own fashion, the Hills are practically ideal. It's both painful and difficult
for the ground-bound to approach, it's out of the way, and the landscape even
provides its own creepy music. Fleet navigates through the desolate landscape,
heading towards a more tucked away portion where temporary floors and seats
have been set up for spectators. He's glad to be flying, even so close to the
newly regained Autobot territory, and he does a few rolls as he soars.
"Have you spent any time in the hills, Catechism?" he asks. Might as
well try to avoid getting his wingmate damaged even while she was recovering.
Catechism
transmits a short, admissive burst of static over the radio. She follows that
up with, "Fleet, I've played storm-tag out here." That ought to more
than answer Fleet's question, if perhaps bring her sanity under further scrutiny.
Well,
Fleet has danced out here, which might be considered stupid, although not
often. And at least with dancing, there are three winners rather than just one,
and you can pull out early if need be. Granted, you might be mocked, but better
mocked than dead. He transforms as he approaches the impromptu arena, radioing
back, "I hope you have some of the extra ration you were just granted with
you, because I'm not paying your way."
The
yellow Cybertronian jet unfolds, revealing the robotic form of the seeker
Fleet.
Catechism
does, although she's not about to say just how much. However, it's pretty
logical - as a grunt, she doesn't really have any safe places to keep her
things. The F-35 radios back curtly, "Don't worry about it." Seeing
that Fleet has transformed, she does so too, albeit more slowly and with much
less grace.
Fleet
radios a quick code ahead, letting the relevant folks know he's arriving and
comes in for a landing, touching down with his usual grace, a grace that looks
somewhat less out of place among the others that are already there. In fact,
there are a few who far overshadow Fleet so far as that goes. His greatest
strength in battle, and here he is little better than ordinary.
Most of
those present are seekers, and most of the seekers are of traditional make, but
all in all, there aren't that many here at all. Fleet is met a blue-ish seeker,
a jet whose color would make him the Joe-smoe of Seekerdom were it not for the
more lavender tints. When the light hits him a certain way, it becomes apparent
that he also has decorative designs on his wings that would not be readily
apparent indoors, but glow a faint silver in the vague "natural"
lighting of Cyberton. "Fleet," he says by way of greeting, his tone
carefully neutral. "I thought you were too busy for competitions these
days."
Catechism
lands heavily, a few spans behind Fleet. One might be inclined to chalk it up
to her unhealed damage, but there's her chunkier build and innate clumsiness on
the ground to take into account. Despite the large amount of Seekers, she feels
rather badly out of place here, and wonders if she didn't make a mistake in
coming.
Fleet
frowns at the other, then puts the expression away and puts on something a bit
more pleasant. "For competition, yes. I'm here for observation." He
hands the other a few energon chips. Ah, so this is the one you're supposed to
pay! Then the pastel yellow seeker nods towards the conehead. "She's with
me as well. Like I said, to watch."
Catechism
also forks over a few energon chips, staying unusually quiet. Mostly, she stays
back, and looks almost...twitchy. Art may be a fine Decepticon pastime, but
that doesn't mean she's seen much of it, and killing people is also a fine
Decepticon pastime. In an unusual display of sense, Catechism decides to lay
low until she has a better grasp of what's going on here.
The
blue seeker eyes Catechism for a long moment, amusement dancing in his optics.
Oh, a conehead. Well, energon was energon. And Fleet /was/ moving up in the
military, so he could hardly be blamed for the company he's forced to keep -
although it was unusual for him to bring them along. Still, he's polite as he
addresses Catechism, if aloof. "Ah, welcome. And your name?"
Catechism
shakes off that bad feeling. Well... okay, she probably can't outrun these guys
if things turn sour. But why worry? What will happen will happen. She says
quietly, "Thanks. I'm Catechism."
The
blue seeker smiles a pleasant, if false smile and nods. "I'm Pirouette.
Always nice to encounter new future patrons." The smile quirks a little
higher. Of course, if Catechism makes something of herself, she'll be a patron!
Because otherwise, well, she wouldn't even be worth bothering with, and since
Pirouette is bothering with her, he must be right. A wonderful case of circular
logic! Just then another new arrival catches the seeker's attention. "Ah,
if you'll excuse me, I must go take care of this."
Fleet
shakes his head as the other Seeker leaves, wondering silently if he really
should have brought Catechism. He shrugs it off and gestures with his hand.
"Come on. What we gave him doesn't earn us an actual seat, but the
observation area's more this way."
Catechism
doesn't get paid nearly enough to be a patron. Indeed, she's what many artists
would consider supplies, although heathen as she is, she doesn't know that.
Catechism follows Fleet and says cheerily, "Seats are more trouble than
they're worth, anyway." Given the crowd, the seating is probably set up
for up-winged Seekers, not her kind.
Luckily
for Catechism, dancers don't have much call for coneheaded-type-supplies. Fleet
looks out and down. The platform is set up on something of a hill, and below
them is a shallow, ragged valley. Placed around the valley are several smaller
platforms, just large enough for one robot to stand on. Not all the platforms
are occupied, but there are six - no, seven out there. All are standard style
seekers. Either it's just a matter of percentages and practitioners, or the
group are on more or less Purist turf here.
"It'll
be a little bit longer, but not much," says Fleet, his tone hushed as he
observes the field below him.
The
time comes, and Fleet strokes his chin as he watches the seven seekers take
off. "Seven," he murmurs, not really to Catechism, but no doubt she
can hear. "That's not a bad turn out, really." The seekers weave in
and out for awhile in choreographed patterns, the moves no doubt reminding
Catechism of some of the moves she's seen Fleet perform in battle. The
difference? They aren't firing at each other. Yet. Then, almost as one, they
transform. One, a pale orange and gold one, is a fraction of a second behind
the others - it's barely noticeable, but it's there. In response, another one,
this one almost entirely white aside from bright pink wingtips, fires on it,
and in response the orange one tilts in its flight path, ever so slightly, but
just enough to avoid the shot. Fleet makes a noise of appreciation. "Nice
save," he murmurs.
Catechism
watches, fascinated. Now this is flying! It's nothing like that mockery of
flight that seems so common in Autobots nowadays. She blinks a little at the
shot and... yes, that one was a bit of line, wasn't he? So that's how it
works...
And so
it goes. Another transformation, this one going smoothly, and the group are
returned to robot mode. They return to the acrobatics maneuvers of earlier,
until suddenly, another one, this one mostly blues so dusky they are almost
grays to be broken only by lines of a rich-red-orange Terrans might associate
with sunset on its wings, is fired upon by the pale orange and gold that
originally goofed. Fleet frowns thoughtfully a moment, and then ahs to himself,
as if it takes him a moment to catch just what the screw-up was, but Catechism
man never know. This attack lands, and in response, the white-and-pink also
fires. Again, hit, as the dusky one is still trying to recover from the first
attack, and from there it gets bad for that one.
Catechism
knows aerobatics, even if her form and demeanour might convince one otherwise.
She may often miss both the subtle and the obvious, cloaked in her armour of
blissful ignorance, but concentrating on the show as she is, Catechism sees
more than she might be expected to, as an unwashed Philistine. Granted, she
sees it in military terms, and the more ornamental moves are lost on her, but
she picks up pretty quickly that if a move is off, there are consequences. What
a metaphor for life...
Dusky
blue withdraws before the others can get much further, touching down as a robot
on one of the platforms and immediately collapsing to his knees, then falling
entirely. Still, he'll recover, and he didn't crash. He didn't win, either, and
there may be some shame in being the first one out, but in truth, the dance is
meant only to divide participants into two groups: the winners, and the losers.
Similar
goes on for quite awhile. The next to go down does crash, ruining himself
further on the razored ground. After that one falls into the stands themselves,
and puts a nice hole in the floor but doesn't hit any of the attendants. This
leaves only four. All have drawn fire at one point or another, and all have
recovered, but the next seeker who goes down will determine the winners.
Catechism
still watches intently. Pretty jets doing insane manoeuvres and shooting those
who fail to live up to competition standard? Now this is entertainment. She
glances sidelong at Fleet. He does this? *He* does *this*? Man, she'd better
get her act together, or she's going to get left to die on a battlefield
someday.
Fleet
does *this*! However, like the first one, he's more inclined to withdraw when
things begin going wrong rather than crash. Because crashes hurt, and Fleet
isn't gonna get himself killed over some dance. The last four go at it for
quite sometime, and there is a noticeable increase in intensity towards the
end. Fleet looks down for a bit. This... this is the level that's beyond him.
Oh, sometimes he does well enough, and he's even been known to win some of the
lower level competitions, but the pale yellow seeker knows that there's no way
he can compete here. He stifles a sigh and raises his optics back up to the
dance just as shots once more lance out. The target is that orange-gold one
that was the first to slip. Strange that he then made it this far, but perhaps
he's a bit tougher than the others, too...
<OOC
Editor’s Note: At which points Catechism had to leave suddenly, ending the
RP. Orange-gold was going to take a few
hits, stick it out, and still make it into the final three after another begins
to draw fire and eventually withdraws.
But we never got to RP that. Ah,
well. >