IHQ Time: Tue Oct 08 15:57:58  2024

 

================================= Decepticon =================================

Message: 2/10                      Posted        Author

Ahem                               Fri Feb 04    Hun-Grrr

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*Big grusome and oogly appears*

 

 "Hun-Grrr goes on secret mission and when Hun-Grrr returns he finds only reports from Fleet to show Mil ops was even work??? Hun-Grrr is grumpy. Hun-Grrr demands that all Mil-Ops sacrifice 5 percent of rations, 3 percent goes to Hun-Grrr 2 percent to Fleet for good job, rest of you suffer.. Hun-Grrr back and will MAKE my troops fear inactivity, next time Hun-Grrr start pointing fangs and naming lazy troops.. eat your optics."

 

 *Hun-grrr wanders off to find scrap to munch, leaving the camera running.*

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IHQ Troop Hall(#817 RDLtN)

 

    

     Within this part of Imperial Headquarters are the barracks for the troops themselves. There are two large sets of double doors leading from this area, one leading to the Central Hall, the other to the Training Room. Next to the training room's entrance is a large rack of both ranged and melee weapons for use in training. Near the Central Hall's doorway are several computer terminals to access the Decepticon database for reports, orders, and general information available to the ranks. There is enough room for all who wish to set up quarters within Nightsiege.

 

 

People:

Fleet           Catechism     

 

Type 'objects' to see the object list.

 

Obvious exits:

 North <N> leads to IHQ Training Room.

 East <E> leads to IHQ Central Chamber.

 

<Decepticon> Hun-Grrr says, "Hun-Grr also got word of Catechism... change of orders... fleet get 2.5 energon, Catechism get 2.5, Hun-Grr just eat Blot's"

 

Hun-Grrr arrives from the IHQ Central Chamber to the east.

Hun-Grrr has arrived.

 

Hun-Grrr stomps into the troop hall, the massive Decepticon looking around, his optic band gleaming with interest "Hun-Grrr wants to know, who has the internal parts to wreck with Hun-Grrr, Hun-Grrr going to break cybertron one building at a time, starting.. now!"

 

Fleet is between patrols at the moment, having pulled guard-duty over the spaceport instead of the 'causing random chaos' missions of the last couple of weeks. He's just now stepping out of the training room and looks a bit worn when Hun-Grrr stomps in. His optics widen at his divisional head's arrival. Great, more recognition! And yet, having been caught here, has little choice but to agree to go along with it. "Erm... Aye, sir." It could be a confirmation, it could be an affirmation, or he could be mistaken for saying "I," as in, "I am." Nice and vague and not likely to get him into trouble.

 

Catechism is just idling. She's on break, and she doesn't have any interesting hobbies that consume her spare time. With so many of the others out on patrol, it's not like the Seeker can even do training fights with her fellows in the arena. She glances over at Hun-Grr and salutes, clearly unsure about what to do, but reasoning that if Fleet calls him sir... Catechism says with enthusiasm, "Where, to, sir?"

 

<Decepticon> Hun-Grrr says, "Hun-Grrr going to destroy Iahex, come now or forever be not a great warrior like me!"

 

<Decepticon> Comcast says, "I suppose I should, I didn't make it to when we destroyed it last week."

 

<Decepticon> Comcast says, "Unless we're destroying it again in a few weeks time?"

 

<Decepticon> Recoil says, "Unlikely."

 

Fleet's optics get wider still as he hears Hun-Grrr over the channel. Iahex? The three of them are going after Iahex? But, oh, goody, Comcast's also coming. Well, that makes it all better.

 

<Decepticon> Hun-Grrr says, "They didn;t destroy it like Hun-Grrr will, remeber Comcrust, Hun-Grrr devours what he destroys, nothing left to build with."

 

Hun-Grrr turns toward the door "Two? only two...?" he mutters before roaring "WEAKLINGS!".. "We go you two, we be enough, all Hun-Grrr needs is other bodies to distract bots while I eat... so hungry.." Hun-Grrr heads outside now, seemingly distracted by the thought of food.

 

* Spinny! *

 

Iacon Plain

 

     Gazing across a wide open expanse, someone with good optics could see clearly for quite a distance. The flat metallic plain continues for a good, long way, and to the north is the new city of Iahex, built on the ruins of Iacon, the original city that lost when attacked by the city-former Trypticon.

 

Contents:

Hun-Grrr

Autobot Shuttle <Golden Age>

Junkion Tank

Autobot Standard Troops #5115

Terran Standard Troops #4505

Iahex

Obvious exits:

 Fly <Up> leads to Sky above Iahex.

 South <S> leads to Tunnel of Retoris.

 

Hun-Grrr sets down with a *Thunk* and begins to storm toward Iahex, bellowing "Anyone in htere!? Hun-Grrr wants to play wit you!" as he produces his sonic rifle.. never one to do anything but get right towhat he wants.

 

Battlecruiser arrives from the Southern Iahex to the north.

Battlecruiser has arrived.

 

DepthCharge arrives from the Southern Iahex to the north.

DepthCharge has arrived.

 

Smokescreen arrives from the Southern Iahex to the north.

Smokescreen has arrived.

 

Since Hun-Grrr is on the ground, that means Fleet should... stay in the air. The yellow seeker always feels clumsier when his feet are touching the ground, and hates, especially, to get caught in a fight there. But he does transform to better allow for hovering overhead, as his zippy pyramid-jet alt-mode isn't particularly well built for such maneuvers. The yellow seeker balls his hands into fists and looks around from his sky-vantage point, alert and waiting for the opposition to show.

 

Silverbolt descends from the Sky above Iahex above.

Silverbolt has arrived.

 

Hazard has arrived.

Hazard folds inwards and collapses, transforming into his rugged techno-jeep form.

 

F-35 <Catechism> remains up in the sky, as Seekers are often wont to do. She can strafe perfectly well from the air and doesn't have to worry about the ground getting in the way. Catechism also transforms. No need to stay in her more fragile jet mode if she's going to see combat.

F-35, Marine Corps variant, transforms into robot form. Catechism's feet unfold, her arms unfold out of her body, her nosecone rotates through her body and ends up on her shoulders to expose her face, and her wings rotate into position.

 

DepthCharge hears the alert and frowns deeply. Why, he has only just started getting a lot of Iahex's systems back up and running. And now the Decepticons are coming to destroy it? That makes DepthCharge angry. And when DepthCharge gets angry people JIVE! And so the Aquabot medic comes flying out of the base, following Scattershot's form. In his hand he firmly clutches his wondrous Trident weapon, that will no doubt inspire fear into the Decepticons that are a coming.

 

Smokescreen tromps out of Iahex beside DepthCharge, his shoulder rockets ready, his electro-disruptor rifle already at hand. "Told you so, Scattershot!" Smokescreen says as he takes up a defensive position behind a bit of rubble. Let the cons come to THEM.

 

Techno-Jeep rumbles into the area. Much like DepthCharge, he was just in the middle of some extensive repairs to Iahex. Also much like DepthCharge, he'll be damned before he lets anyone come along and break everything again! (Unless it's himself)

 

Battlecruiser powers out of the city and barrel rolls to greet their esteemed guests. Hmmmm. Looks like those 'three kids and dog' Kup always warned him about that could take Cybertron ANY time they wanted to. Curses! More to the point, he smells his arch nemesis before he 'sees' him; Hun-Grrr's putrid scent, if only to a Technobot, permeates not only Scattershot's olfactory senses, but also his memory, as if he could see the smell, perhaps even hear it. His course is clear. "Make sure Iahex's defense grid is still online!", he calls back to whoever wants the job. His next move is to transform and charge angrily towards his Terrorcon counterpart.

Scattershot transforms into robot mode and promptly gives you The Finger.

 

Silverbolt streaks out from the base, twisting and what not, he makes the slim/snug fit from the roof hatch. The aerialbot surveys the attackers, "Just a Terrocon and 2 Seekers, this shouldn't be too hard." he mutters into his radio. Flying uneasily, as always around the area.

 

Techno-Jeep picks up Scattershot's transmission, "It's online right now, commander." he responds on the secret encrypted channel, "I just finished the re-wiring myself... I didn't have time to do a full differential load analysis or filter assignment, though. With a little luck..." he trails off, realizing that luck is in short supply these days.

 

This does not look good! Fleet, coward and weakling that he is, is not very thrilled with the numbers and the persons of the opposition, but he figures he ought to at least put in a good showing /before/ he runs away pathetically like a scared little girl. Many on the field he has little personal experience with, or only knows through their records, but there is one whom he knows fairly well. Granted, that one is pretty far out of his league, but better to go with the devil that you know, right? He raises his arms and fires at Silverbolt, hoping to dissuade the Aerialbot from falling on him again.

Silverbolt evades your Shoulder-Mounted Laser Rifle attack.

 

Hun-Grrr stops his stride short upon seeing Scattershot materialize, Hun-Grrr can sense his rvial as well, the techno commander sticking out like a overly violent nerd at a school for the slightly delusional. "Troops!" he bellows to his two underlings, "You shoot that annoying cruiser from the sky, Hun-Grrr give you part of his feast!" this of course is not going to appeal to them but, Hun-Grr doesn;t care. Aiming his sonis rifle at Scattershot he says "Hun-Grr show you how, you mimic Hun-Grrr!"

Hun-Grrr misses Scattershot with its Sonic Blast attack.

 

Catechism decides to go after the big aerial target that is Silverbolt first. Flying Autobots just ain't right, as far as she's concerned, and there seems to be a distressingly large number of them nowadays. Taking out the aerial opposition will let her concentrate on those on the ground. Or it'll get her shot up by the guys on the ground while she's not paying attention to them. Whichever. The Seekers aims for Silverbolt's ailerons, hoping to make lose control of hiss flight.

Catechism strikes Silverbolt with Zap!

 

BOTS!

 

Silverbolt is jittering this way and that, he mistakenly dodges the laser attack from Fleet. "You can do better than HURHG!" he sounds out, stricken from another blast. Get in the game bolt, Seekers love to tag team you. The Concorde is in a little down spiral, but pulls up after a couple seconds. He does a close strafe by the Seekers' positions, while firing some warning shots. "Hit the road Fleet, you're not wanted here."

Silverbolt strikes you with Wing-mounted Disruptor for 7 points of damage.

 

Smokescreen stays his ground behind his particular chunk of rubble- it's hardly a heroic place to take up a position, but it'll do for this particular battle. Especially with the tactical role he's playing, murmuring clipped statements and suggestions into his radio.

 

 And yet, there's still something in Smokescreen's programming, in his very chassis itself, that demands attention...it's what he DOES, after all. Seeing Hun-Grr take a potshot at the airborne Scattershot, Smokescreen settles his aim on the terrorcommander. "Hey! Double-ugly! Do you REALLY think that you're going to take Iahex with nothing more than yourself and two seekers?" He fires off a little laser blast- barely enough to scorch Hun-Grr's armor, really...yet it's specially calibrated to HURT.

 

 That'll get his attention.

Smokescreen strikes Hun-Grrr with Low Power Scrambler.

 

Scattershot twists his torso awkwardly backwards to avoid the stream of sonic energy hurled at him by Hun-Grrr. The insult would have done more damage even if the blast had hit him, but he's not exactly known for taking such things lying down. "The only thing you're ugly ass is going to show them is how to get your FACE... S... shot to Charr!" The Technobot skids to a halt, drops to a knee and cracks off a small shot from his wrist-blasters. Ah, this is the life. Iahex's defensive grid is online, the Decepticons have sent their first wave in and the Autobots seem to have this one in the bag. On paper, anyway. Alas, how many times does that stupid piece of paper end up being wrong?

Scattershot misses Hun-Grrr with his Wrist Blasters attack.

 

Behold the wondrous form of DepthCharge as he soars through the skies. In his chest beats anti-grav technology stolen from the Decepticons and not only adapted for Autobot physiology, but /improved/. He clutches his trident in his hands and does a lazy loop-de-loop, disappearing higher into the sky, only to come back down at an accelerated speed, jetting towards the Decepticons. He sees the two seekers beginning to open fire on Silverbolt and says in regards to any double-teaming thoughts they might have, "No.. I don't think so.." and, transferring his trident to his left hand, extends out his right hand and points at Silverbolt. Concentrating, blue energy begins to swirl out of DepthCharge's chest via his forcefield projectors and float wisp like through the sky. After a few moments the wispy strands of energy morph into a glowing forcefield above Silverbolt, in an attempt to block any more incoming fire.

DepthCharge successfully activates a powerful protective forcefield around Silverbolt, shielding it from the next attack.

 

<Decepticon> Hun-Grrr says, "Hun-Grrr thinks any con wanting to come here, would be well advised to... now, Hun-Grrr demands it!"

 

Techno-Jeep kicks his engine into high-gear. Even as the jeep struggles for power, Hazard's mind struggles to switch into combat mode. Partial differential equations, schematics, circuit designs, these are all quickly shoved back into the neural pathways. Their replacement? Ballistics, defensive maneuvers, tactical analysis. Hazard fights like an engineer... look for an opening, then exploit it. His only thought is to keep the Decepticons away from his work. His mental transformation complete, the jeep is finally in range. The laser turrent swings and pivots into action, finds a target, and fires.

Techno-Jeep strikes Catechism with Laser Blast.

 

CONS!

 

<Decepticon> Scourge says, "Demand, is it?"

 

<Decepticon> Hun-Grrr says, "Ummm.. Hun-Grrr demands hun-grrr's inferiors, you know that Scourge.... Hun-Grrr not demand of Galvatron or you, or Cyclonus..."

 

<Decepticon> Scourge says, "Oh, very good.  I would hate to think of what I might have to do to Hun-Grrr, if he were to demand anything of me.  Crucifixion immediately comes to mind... I've not done that since Venom annoyed me."

 

Fleet is hit! Fleet is hurt! The disruptor strikes him in the left shoulder, causing him to do a graceless aerial-stumble before recovering and stretching his right arm out and turning to follow Silverbolt's movements, intending to visit hurtiness on the one who visited it upon him. Unfortunately that one is now shielded, and as his mind processes that he lets his own momentum continue the turn, instead reaching pointing a finger at DepthCharge, whom he doesn't even know, and firing his still-good shoulder weapon.

You strike DepthCharge, which is like shooting fish in a barrel.

 

Hun-Grrr smiles coldly as Scats takes to the ground, there is nothing more lovely than a grounded meal to the gluttonous lizard. starting up his charge anew Hun-Grrr transforms on the move, now waddling, albeit quickly toward his foe, his left head opens its maw to spew flames while his right head roars and says "You made a mistake, Scattershot!"

Hun-Grrr flips and begins to change, his feet form two impressive creature heads, his arms forming short legs. A tail appears. Soon a menacing Double-Headed Creature is before you.

Two-headed Dragon strikes Scattershot with Flame Breath.

 

<Decepticon> Hun-Grrr says, "Hun-Grrr is glad you see Hun-Grrr's point, but spiking Hun-Grrr up would be hard to do commander, Hun-grrr is quite heavy."

 

<Decepticon> Recoil says, "'Quite' heavy, indeed."

 

<Decepticon> Scrapper says, "Inferiors, huh?"

 

Catechism yelps, taking a few hits, mostly to her wings. Oh, those will need to be replaced, for sure. Then, she growls, not from the pain, but at seeing that yet another one of those infinitely irritating flying Autobots has joined the fray and has done...strange stuff with glowing blue things. Some sort of forcefield? Not wanting to mess with the glowy weirdness surrounding her original target, she instead takes a shot at the other flying Autobot's thrusters.

Catechism misses DepthCharge with his laser attack. Yay!

 

BOTS!

 

<Decepticon> Hun-Grrr says, "Devastator will lose to Abominus Scrapper, you want to test it, Hun-grrr say anytime, Hun-Grrr think you good at fixing and building, but not at fighting."

 

<Decepticon> Scourge says, "And that, fool, is why I have my pack.  Do not try my patience, Hun-Grrr, lest I decide that perhaps you and your brood should be prey for my wingsibs.  Now, was there something important you were radioing about, or not?  Speak quickly!"

 

<Decepticon> Hun-Grrr says, "Fine, Hun-Grrr say it commander, Hun-grrr needs reinforcements."

 

Smokescreen continues to hold his ground- apparently, his little blast to Hun-Grr won't be doing much...at least, it's hard to get the attention of the guy with his arch-nemesis RIGHT THERE...and so, Smokey surveys the battlefield again, clambering up upon one bit of wreckage...finally settling his optics on that new conehead seeker. "Not too bright, are you?" he asks, question rhetorical as a pair of rockets streak from his shoulders, bearing right down on the femme!

Smokescreen strikes Catechism with his Electro Scrambler Rockets! attack.

 

<Decepticon> Scrapper says, "Uh huh... and just who is going to be fixing you all when you come back?"

 

<Decepticon> Wildrider cackles, "Reinforcements comin in!  Stunticons hoooooooooo!  Hahahahah, yeah baby!"

 

Scattershot seems to have indeed made a mistake. Usually he is able to grapple with Hun-Grrr for long periods before either decides to use their clearly more powerful alt-modes. And usually he beats Hun-Grrr to the punch there. That stupid Terrorcon seems to be learning, dammit. As fire licks off of the previously shiny maroon armor on his chest and leaves a smoking, charred, blackening finish in its wake, the Technobot Commander figures that one can only press and advantage for so many millions of years before it becomes obvious. Damned if he's going to admit defeat to this one, though. "In letting you live?", he responds in reference to Grrr's claim that Scattershot made a mistake. "Yeah, probably. But that's OK, we'll take care of that now." Knowing full well that he is no match for Hun-Grrr's beast mode in hand to hand combat, he opts for his BMF rifle and brings it to bear on the spot between the two heads. Like Picard gunning down the Borg in First Contact, Scattershot 'forgets' to release the trigger.

Scattershot strikes Two-headed Dragon with The Most Outrageously Large Acid Pellet Rifle Ever Conceived.

 

Wildrider arrives from the Tunnel of Retoris to the south.

Wildrider has arrived.

 

<Decepticon> Mixmaster says, "OH NO HE DIDN'T."

 

<Decepticon> Mixmaster says, "Scrapper? I think Hun-Grrr just wanted us to bring the green."

 

DepthCharge is hit. The flying fish has been hooked! The forcefield around Silverbolt flickers as he becomes distracted, wispy stands of blue energy dispersing into the ether and DepthCharge's optic visor flickering as his vision adjusts itself and locks onto Fleet. His flight path speeds up to follow the seeker, causing him to narrowly avoid Cate's attack. He begins to reroute the internal power that was originally directed to his forcefield projectors and sends them instead to his electro-generators.

 

Deep with DepthCharge's metalic form a loud hum begins to slowly build as DepthCharge's electro-generators come online. The mechanical hum begins to slowly rise in pitch and the crackling of high voltage electricity can be heard eminating from the ice-blue torso of the Autobot.

 

The Aquabot hurls his right arm forward, baseball pitcher like, and sends a volley of ball lighting crackling through the air and towards the seeker.

 

DepthCharge strikes you with Ball Lightning for 4 points of damage.

 

<Decepticon> But Scrapper doesn't want to spend the rest of his weekend beating dents out of himself! However, Mixmaster may have a point. Slag. He says reluctantly, "Well, I guess we can't let that comment stand..."

 

Silverbolt turns around, and streaks back the way he came. Surveying the repeated attacks on DepthCharge, he grows furious. Can they only gang-up on one Autobot at a time? The Aerialbot Commander continues his fly-bys, trying to draw the enemies closer.

 

Techno-Jeep rumbles onwards, continuing his tradjectory towards Catechism. "Damn!" he thinks, "Everyone else is airborne... if only I could fly." Then, after a brief thought, the jeep transforms into Hazard's robot form and roars upwards! "Ha ha!!" he yells, as a pair of small boosters on his back quickly unfold and ignite, turning the Autobot engineer into a streaking crimson flare rising into the souless Cybertron skies, "I just hope I finished repairing the landing stabilizers..." now in range, Hazard flies past Catechism and attempts to swat her out of the sky!

The Techno-Jeep quickly expands into the form of the Autobot engineer, Hazard!

Hazard strikes Catechism with Up and atom!

 

CONS!

 

Catechism winces as her circuits all scream out once and then promptly stop working. Whee, paralysis. That's not good in the air, not good at all. Thus, Catechism starts to plummet like a large, blue-grey rock. She can't even assume sky-diving posture to slow her fall. It may seem lucky that she's up high, so that it'll take longer for her to fall, but that just means it's going to hurt more when she does impact.

 

"yeeeeeaaaaaAAAAHHHHHHH!" This sound is heard over the roar of the battlefield. Small at first, then grows as a spot in the sky grows bigger and bigger. A transformer literally drops out of the sky like a rock. As he gets closer, one can notice the tires on his shoulders and the black and red pattern. Add a decepticon emblem on his chest and you can tell this decepticon is the psychopath Wildrider. He does not pull up, he does not angle his attack as he roars towards one of the flying autobots, the aquabot named DepthCharge. Wildrider does adjust his position so he's horizontal and then sticks out his elbow for a flying elbow drop on DC! The Stunticon calls out, "Oh yeeeaaaaah!" with much glee.

Wildrider strikes DepthCharge with flying elbow drop of death!.

 

Electricity crackles over Fleet's form, but fortunately, the damage is minimal. However, the repeated hits remind him of just how far he has to go in his new training routine - and how he's unlikely to get much farther, being already near the limits of his factory-granted agility. Still, he's able to shake it off and increases the power to his thrusters, trying to increase the distance between him and his foes in yet another dimension. Once he's a bit higher he abruptly bends forward at the waist, as though performing a fancy, theatrical bow, injured left arm kept close to his body but right arm held wide in the position you'd expect for such a motion before it swings around and fires downwards. Silverbolt wants to draw some fire? Fine. Silverbolt can have some!

Silverbolt evades your Shoulder-Mounted Laser Rifle (Pulse Mode) attack.

 

<OOC> Scattershot says, "For Wilfrider/the record, this is FFA. In case there was any confusion. Sorry for not stating that flatly at the beginning. I'm... rusty... at running these. :)"

<OOC> Scattershot says, "Wilfrider, yesssssssssss."

<OOC> Wildrider says, "When I'm in the air, I'm known as Wildflyer, when I'm on the road I'm known as Wildrider, and when I'm in the kitchen, I'm known as the WILDFRYER! MWAHAHAHAHAH!"

 

Two-headed Dragon roars in pain as the acid pellets impact and begin eating away at his body, a small hole appears as the acid devours his front torso, showing bits of internals "Scattershot like to play with acid... Hun-Grrr can play with.... Fangs." he decides after a moment. The massive dragon attempts to lunge at Scats, both heads trying to get a pieces off of him

Two-headed Dragon strikes Scattershot with Devour.

 

BOTS!

 

Hazard is stoked! His boosters are actually working! His attacks are connecting! Things are going... *POOF* "Uh oh". The lusty drone of Hazard's boosters quickly turn into a random assemblege of puttering noises reminiscant of the most recent bjork album. "Erk!" he cries, desperately attempting to get another good swipe in on Catechism (or anyone for that matter) before his stabilizers give out.... but alas! Gravity appears to have won, sending the Autobot towards the cold, cold ground!

 

Silverbolt is streaking around, easily dodging the laser rifle. Whipping around, he starts to climb in elevation up towards Fleet. Underneath Silverbolt's sleek SST frame, his disruptor-gun targets the seeker.

You evade Silverbolt's Electrostatic Battery attack.

 

Smokescreen gives a bit of a grin as he so neatly causes Catechism to plummet to the ground. It's ALWAYS gratifying when they do that. But wait, what's this? A Stunticon? "Hey, Wildrider!" Smokescreen's standing well atop his pile of rubble now, a rather obvious Red & Blue target. "Did I ever tell you that you handle corners like a Hydaxian Garbage scow?" Ooh, THAT should get him! But, just to make sure, he sends some bullets his way, too.

Smokescreen misses Wildrider with his Fifty Caliber Fingertips! attack.

 

Scattershot runs out of ammo in the clip of the rifle that has riddled Hun-Grrr full of Technobot Justice. As it clicks a few dozen times across empty chambers, he decides it's, you know, time to put it away. Meanwhile, his nemesis has spoken. The virtual powerboost in logic from responding to acid with fangs leaves Scattershot with a confused, puzzled expression; he even mouths the word, "Fangs?", since it is such a weird transition. This confusion is the culprit that leads him to get his forearm tore into something fierce by those very same "Fangs?". Like his counterpart, Scattershot shrieks in pain as chunks of armor rip away from his frame. He feels his arm in a deathlock with Hun-Grrr's teeth; in a desperate attempt to break free, he balances back on one leg while kicking the other at whatever head has latched onto him. OBviously, this will only rip more armor off him, but you can't make an omelet without breaking some effin' eggs.

Scattershot strikes Two-headed Dragon with Kick.

 

DepthCharge watches in satisfaction as his ball lightning impacts with Fleet. Yes. Booya! That will show him. He is so distracted by his successful attack that he doesn't even notice Wildrider coming for him. And with a *whack* he is knocked senseless, plummeting towards the ground. His spiralling descent sends him towards the falling Hazard and, as his anti-grav generators flare and flutter, trying to right his flight path, DepthCharge falls and sweeps under Hazard. Through a sheer miracle the Aquabot regains control as he is directly under the falling Hazard and, as he rises into the air, Hazard is caught on DepthCharge's shoulders and raised into the air also. A flying DepthCharge with a flying Hazard sitting on his shoulders. Behold, the greatest Autobot Gestalt EVER. AIR-MEDIC! Beware Decepticons.

 

Two-headed Dragon stumbles backwards, tripping over his tail and tumbling to the ground from Scattershots WWE style SUPER KICK of LOGIC <tm> all rights reserved by scattershot. Hun-grrr lies there groaning, clearly not in either of his right minds, dazed.

Hun-Grrr has disconnected.

 

Oh yeah... CONS!

 

Hazard lands on DepthCharge with a resounding CLANG (even though there is no reason for Cybertron to have an atmosphere and thus a viable medium for carrying sound waves) "Nice catch!" he yells, attempting to remain balanced in their mighty medi-gestalt formation even while Hazard's boosters continue to putter out, "Huzzah!" and with impunity, he takes aim with his (now) two free hands and lets loose!

Hazard strikes Wildrider with AIR-MEDIC GESTALT LASER BARRAGE (of Justice).

 

As Silverbolt rises towards Fleet, the yellow seeker just seems to 'step back' in the air avoiding his attack with considerably less flourish than he usually displays, and reaches out with both arms, even the injured left, attempting to grab hold of the Aerialbot as he flies past. What is this? Fleet grappling? And if your feet are cold, it is because Hell has frozen over!

Silverbolt evades your grasp attack.

 

Catechism is still falling, and pointy-head-first at that. She slowly regains control of her systems and even gets a bit of control over her thrusters. However, there's still that pesky force that is gravity pulling her down, and as nanoseconds speed by, the Seeker realizes the painful truth. No matter what she does, she's going to hit the ground. Engaging her thrusters, she at least tries to hit an Autobot on the way down, picking the handiest one - Scattershot.

Catechism strikes Scattershot with ram.

 

Wildrider feels the satisfying crunch of his elbow upon Depthcharge, but before he gets to gloat over the aerial attack, he sees bullets flying around him from below. Wildrider continues to fall and looks down at his assailant. Smokescreen! His mortal enemy! Well, all autobots are his mortal enemy actually. He takes a shot from Hazard blasting into his hip, but doing no more than damage to his armor right now. Wildrider speeds towards the ground and transforms aiming his prancing pony hood ornament towards Smokescreen. Even if he misses, he plows into the ground causing a nice crater, but doing little to him. Stunticons can take a hit after all.

Wildrider spins around and lands on the ground to form into a black sports car.

Ferrari 308GTB strikes Smokescreen with Prancing Stallion.

 

BOTS!

 

Smokescreen is bowled over by Wildrider's attack, staggering backwards with a pony-shaped indentation in his thigh. It's kind of like a Tattoo, only with more blunt trauma invovled. So much for witty banter.

 

 Striken, Smokey whips his gun up once again, tracking Wildrider, tracking...just have to lead him a little bit and...now! *KRA-KOW!* goes the blast from Smokescreen's electro-disruptor rifle, sending a bolt of blue lightning across the way at the Ferrari!

Smokescreen misses Ferrari 308GTB with his Electro Disruptor Rifle attack.

 

AIR-MEDIC component DepthCharge notices the stream of fire that is coming from AIR-MEDIC component Hazard. The DepthCharge component notices the direction that the Hazard Component is firing at and, his electro-booster raising from his lower right arm, takes aim and fires at the now transformed Stunticon too. Energy is channelled from his electrical generators, through the electro-booster and is then released in the form of arcing tendrils of electrical energy. The electrical tendrils crackle through the air and then race towards the ground which Wildrider just so happens to be on.

DepthCharge misses Ferrari 308GTB with his Tendrils of electricity attack.

 

Silverbolt flies up, nearly missing Fleet's attempt to latch on. Swirling up, gaining elevation all the while. From a good ways up the Aerialbot twists in the air, bringing his nose cone directly on top of Fleet. "Nice try seeker." muttering aloud, sending a volley of shots down.

Silverbolt strikes you with Frontend small-arms fire for 8 points of damage.

 

Scattershot dislodges both his arm from Hun-Grrr's teeth and his foot from Hun-Grrr's face. Sounds like a good day, doesn't it? Sounds like the kind of day where everything is going your way. Sounds like raindrops on roses and whiskers on kittens. Certainly not like giant fighter craft falling out of the sky and landing on the back of your head, right? The price is wrong, Bob! Low and behold, that blasted seeker does indeed fall out of the sky and crashes right into the Technobot's skull. Bouncy-bouncy-bouncy *THUD*. He lands on his back, which was probably a good thing. About the only good thing to come out of the last few seconds for him. He's conscious, but he's not quite ready to move out of his rather prone position.

 

Hazard takes this particular moment to have a massive booster malfunction. Suddenly, the puttering engines ROAR back to life in random spurts, disengaging the mighty form of AIR-MEDIC. "Nooo!!" Hazard is once again sent into the air, violently kicking his feet to disentangle himself from DepthCharge, "No DepthCharge! Save yourself!" *ZONK* There, his boosters have finally given up. For a few looney-toon-esque moments, Hazard stands there, in the air, looking at his fellow engineer, "That's odd" he has time to think. Then, in a streak of crimson and a loud cacophanous CRASH, up-in-the-air Hazard becomes really-well-splattered-into-a-hole Hazard.

 

CONS!

 

Hazard has disconnected.

 

Ferrari 308GTB lands in a hole in the ground. The electrical blast from Smokescreen glances off the 'earth' on the rim of the crater and into the sky. Depthcharge's blast is on target however, but at the last nano-second Wildrider transforms and leaps out of the crater heading towards Smokescreen. With an evil and 'slightly' crazy look in his optic he lifts his wrist showing a weapons port on the top of it. He fires out his own version of Smokescreen's 50 caliber weapons in his arm. If he's ripping off Smokescreen's idea, someone should sue.

The ferrari 308GTB lifts up and spins around shifting his parts till he forms the stunticon terrorist Wildrider!

Wildrider strikes Smokescreen with Wrist Mounted Anti-Aircraft Gun.

 

Damn, Fleet missed! And damn, thanks to his non-standard attack, he's distracted enough that Silverbolt is able to rain taserfire down on his head, shoulders, and wingtops. And DAMN! Silverbolt is now /above/ him heading /down/! Fleet knows this scenario all too well! His mouth gapes in worry as he brings his legs up. He reaches up with his good arm and fires at the fast approaching Aerialbot even as he increases power to his thrusters and scoots backwards, trying desperately to get out of the plummeting Aerialbot's path!

You strike Silverbolt with Rail Gun.

 

Catechism is now in a crumpled pile on top of Scattershot, which is about the last place she wanted to be. Well, okay, the bottom of a smelting pool would probably be worse. Her wings are in tatters, her cone is crumpled, and cockpit glass is shattered. She hastily pushes away from the Autobot, takes a quick shot at him in case he wants to pursue, and limps back into the air.

Catechism strikes Scattershot with taser.

 

BOTS!

 

That one shot was just what he needed. A taser nics some armor off his midsection, but Scattershot decides he's had enough of laying down on the job. As the seeker kicks off and goes airborn, he sits up all Kane-In-The-Middle-Of-The-Ring like and shakes his head. "Like hell you're gettin' away now," he grits between his mechanical teeth. Still in his sitting-upright position, the Technobot becomes a Battlecruiser in the blink of an eye and takes off after her. He doesn't have time to go for the full power blast, but the nosecone heats up, starts spinning, unlocks and fires a streaming pulse of yellow Justice after her.

Scattershot transforms into Battlecruiser mode. Somewhere, Hun-Grrr whimpers softly.

Battlecruiser strikes Catechism with Nose Cannon (50%).

 

Oooh, damn you Wildrider!

 

 Smokescreen brings one arm up to shield his face from the assault...but it does him little good, as the slugs drive into him anyway, staggering him backwards, backwards...and over the edge of an inconveniently-placed pit.

 

 "Oh DAAAAAAAAAAAAAaaaaaaaaaaaaaaaamn!"

 

 *THUD*

 

Smokescreen has disconnected.

 

His attack goes wide, and his other gestalt segment separates and falls to the ground with a gigantic THUD. Ouch. That's gotta hurt. And it looks like DepthCharge will have to put in some serious time in the repair bay, getting Hazard all patched up. But for now he has got to ensure that there will be a repair bay to go back to. Shifting his trident into both hands, DepthCharge continues to press the assault on Wildrider, more so after witnessing Smokescreen falling into that big pit. Soaring out of the sky, gaining speed, DepthCharge speeds on past the Stunticon and lashes out with his Trident as he soars past, attempting to slice into him as he goes.

DepthCharge strikes Wildrider with Trident Slash.

 

*GAA* sounds Silverbolt, the rail gun striking his right wing. Leaving a decent sized gash, it starts the descent. Tumbling downward, twisting all over the place as he loses control of flight. Begining his downward spiral in a less than aerialbot fashion, he can't even begin to look. Silverbolt's 'landing' brings him towards Fleet, but he wouldn't know that. The Aerialbot Commander isn't monitoring, waiting for collision with either ground or 'con.

You evade Silverbolt's ram attack.

 

CONS!

 

Fleet gets out of Silverbolt's way! Fleet breaks the pattern of "Fleet and Silverbolt engage in battle, Silverbolt *falls* on Fleet!" Hurray! The pale yellow Seeker even allows himself a slight smile as Silverbolt crashes past him, missing him by a good astrometer. Right leg straightens and points down as left leg bends and is brought up as Fleet unconsciously goes into a nice little "comic-book flier" pose. As he balances there, ready to dart off at any microsecond, he reaches out with his good right arm and fires after the crashing Aerialbot.

You strike Silverbolt with disruptor.

 

Wildrider gets sliced, the first big damage he's received in this fight. Energon crackles along the wound in his arm which he grabs a hold of. He sneers at DepthCharge and says, "FINE! Ya want some of this? Ya all want some of this?" He brings firing at the autobots present. Now he's not like Strafe where he fires on 'everyone', he does pick his targets with his scattershot laser. No cons will be hurt in the making of this attack.

Wildrider unleashes its Scattershot Rifle (full auto) attack on Silverbolt, DepthCharge and Scattershot, striking Silverbolt.

 

Running away into the air may be a grounded Seeker's standard plan, but it doesn't work out so well for Catechism. Scatter's shot attack hits her back. Between that and the prior damage to her cockpit, there is now a hole clean through her.

 

"Hhrrraaaghh!" It's a cry of pure pain and frustration. They haven't even got to Iahex proper yet! Smelter-red, unhinged fire burning in her red optics, she takes aim at the aerial-aquatic Autobot, who clutters up the beautiful sky that so rightfully belongs to the Decepticons, clicking the setting of her arm guns over to gauss.

Catechism strikes DepthCharge with gauss.

 

BOTS!

 

Scattershot has disconnected.

 

Silverbolt is falling quite nicely, Fleet's shot makes some scorch marks on his back end. Transforming before the fall, he strikes the ground *BOOM*. A nice little crater is noticeable, where the aerialbot made his landing. Climbing from it, the crazy shots of Wildrider strike him in the face. Silverbolt fires his rifle at Wildrider, then slumps back down in the hole. "It's looking bleak here!"

Silverbolt flips up into his 'bot mode.

Silverbolt strikes Wildrider with Electrostatic Discharger Rifle.

 

DepthCharge smirks as he narrowly dodges Wildrider and is about to open his mouth for a witty retort when he is blasted with gauss. What the heck is gauss anyway? Well, whatever it is it fricken hurts. Emitting a cry of pain, DepthCharge's anti-gravs flutter and he falls to the ground, his smoking form skidding to a halt. He lies there for a moment before staggering back to his feet, having lost a number of armour panels from his body. He scans the skies, trying to determine what exactly hit him, and his tracking computer locks on to the flying Cate. With a grim nod he says, leaking energon, "Fine. Let's do this then.." and his chest compartment slides open, a barrage of rockets firing from internal weapon systems, speeding through the air towards the Decepticon.

DepthCharge strikes Catechism with Torpedo Missle thing.

 

CONS!

 

Catechism is nearly knocked to the ground by the rocket barrage. Her head spins and she can barely keep back a whimper. This little Seeker has taken all that she can, and despite her relentless optimism, she knows that she needs to get out of here now. Coasting barely above the ground, Catechism transforms with a horrendous screeching of strained components and becomes a rather perforated jet, all the better to tactically relocate.

Catechism transforms into her alternate mode: a F-35, Marine Corps variant. Her feet flip up against her shins, her nosecone rotates through her body and out in front where it belongs, her arms tuck into her torso, and her wings rotate into position.

Catechism begins retreating, leaving itself vulnerable to parting shots from Autobot Shuttle <Golden Age>.

 

No one is shooting at Fleet! And he's actually starting to hit things that he's firing at! This battle... is going surprisingly well, really. Although with Hun-Grrr more or less out of it, there's still no one around to /eat/ Iahex, but Fleet still has his own orders. For once, Silverbolt's turned his attention away - guess Stunticons and Aerialbots /are/ natural enemies, after all - so instead he quickly scans the battlefield and notices - Catechism? Retreating? Before him?! What the blazes!? Well, this certainly is a shocking turn of events! He swoops after the now grounded DepthCharge, the one who apparently made his fellow Seeker run away, and fires his right shoulder-weapon again.

You strike DepthCharge, which is like shooting fish in a barrel.

 

Wildrider gets nailed by a blast of static electricity from Silverbolt which blows out several choice systems in his frame. He looks around as his optics blink out. "What? Oh my god, I've gone blind! I can't see!" He transforms and burns rubber. At least his non-visual sensors still work. Still, hardly enough to continue the fight. He calls out, "Laters you losers, I'm gone! Oops, stupid pothole!" He bounces out of view for a second, then pops up on the other end before driving out of the fight.

Wildrider spins around and lands on the ground to form into a black sports car.

Wildrider begins retreating, leaving himself vulnerable to parting shots from F-35 <Catechism>, Autobot Shuttle <Golden Age>.

 

<Decepticon> Catechism radios, regret in her tone, "Sorry guys, but I need to bail. I can't take another hit."

 

Wildrider has disconnected.

 

F-35 <Catechism> rises upward to the Sky above Iahex.

F-35 <Catechism> has left.

 

Having taken care of Cate, DepthCharge is left open to the attacks that Fleet presses forward with. The laser blast makes its way through already damages armour and temporarily knocks out the Aquabot's ranged attacks. A grimace flickers across his face and he does the only thing he can thing off as the Seeker passes, and that's to activate his antigravs and jet upwards, punching out as he goes.

DepthCharge strikes you with Uppercut for 6 points of damage.

 

Silverbolt stands up from his crater, surveying the land and Iahex, finally looking up into the sky. Glaring at the seeker, he whips out a laser pistol and trains it on Fleet. He can't effectively shoot one, without harming the other. The Aerialbot commander simply starts to walk back, to Iahex with his weapon still aimed at them. "Run little seeker, I know it's your next move."

 

Fleet realizes a little too late that he is the last 'Con standing. Just how the blazes did that happen? Are the natural laws reversing themselves? Next thing you know, things will be falling up and like magnetic poles will begin attracting, or some such silliness! He's distracted enough by his discovery that he offers no resistance when DepthCharge does the fight-game-style-uppercut thing, throwing him back. Silverbolt must be psycho- er, psychic! Fleet's next move is indeed to run away! He falls from DepthCharge's hit, twisting himself until he's horizontal, then transforming as he continues to twirl into the sky, ending in pyramid form. He allows momentum to bring him upright again and then shunts full power to his thrusters, rocketing away from his foes.

Fleet transforms from robot to pyramid jet.

Fleet begins retreating, leaving himself vulnerable to parting shots from Autobot Shuttle <Golden Age>.

 

* Spinny! *

 

IHQ Med Bay

 

     The new Med Bay is large enough to house all the wounded that could result from battles against the Autobots. Near the entrance, there are a series of benches for patients awaiting treatment. Advanced medtables line the sides of the room in symetrical rows while surgery is located within the central area. In the ceiling are several crane mechanisms to assist medics in moving larger Decepticons, each one highly articulated and built to withstand the strain of lifting even Devastator. The room's floor, walls, and ceiling are fitted with forceshield generators to contain those that are too injured to return to duty, possible contaminants, and also are set to automatically engage to protect the room from combat damage. The room is immaculately clean, carries a glossy shine, and always smells of disinfectants, giving off the air of a proper medical bay. To the rear are the airlock doors that lead to the Laboratory.

 

Contents:

Mixmaster

Catechism

Gumby Medic <IHQ>

Med-Comm

Medical Rules

Obvious exits:

 East <E> leads to IHQ Laboratory.

 West <W> leads to IHQ Central Chamber.

 

Scrapper arrives from the IHQ Central Chamber to the west.

Scrapper has arrived.

 

Mixmaster is in the repair bay. He STILL hasn't found his tools, so he's smuggled Scrapper's up to Cybertron. Either way, the toolbox is lying in a corner (with the clearly label on it saying SCRAPPER'S TOOLS - DO NOT TOUCH to the wall,) and Mixmaster is doing very important MSE type stuff. Like playing a trumpet! Yaay! This isn't his ceremonial trumpet, like seen in the movie. This is a smaller horn, Clarice. EVERY Constructicon is familiar with the random warblings of Clarice. But despite Hook's offers of fine-tuning her, Mixy continues to seranade the denziens of Iahex's repair bay from the wall he is leaning on. Lucky, lucky denziens.

 

Scrapper seems to have found a new toolkit, given that he can't find his own at all, after a long quest past the spiked gates of the hardware store, into the vaulted aisles, and beyond the dangerous forklift. Or maybe he just got one of the supplies room, but hey, those boxes can be tricky! He's idly examining the laser scalpel from the shiny new kit. This would be excellent from trimming up pieces for future use in art projects, he notes. Every so often, Scrapper slightly winces as Mixmaster plays the trumpet. He puts away the scalpel and grumbles, "Those quarter triplets sound like sixteenths!"

 

Fleet walks in, grumbling. Just how did /he/ manage to be the last 'Con on the battlefield? Since when did Stunticons and Catechism retreat before he did? Ah, well, he's back, and alive, and relatively undamaged, so he really can't complain too much. Emphasis on relatively. Sure, he has a good hole in his left shoulder, resulting in heavy favoring of his right, but other than that he's mostly just dented and dinged all over, a few scorch marks here and there marring his pretty pastel yellow paint. He looks around. Ohboy. Team green is here. Sure, they're good techs, but they're also /scary/! He quietly sneaks over, looking for a gumby class medic to help repair his relatively minor injuries.

 

Mixmaster lowers his trumpet in disgust as he looks at his brother. "So EXCUSE ME if I put a little FEELING into my trumpetting, Scrapper! Just because Hook can't play without a metronome doesn't mean that creating a piece with heart in it is impossible! Besides, it's a lot better than YOUR sad attempt at playing a.." Fleet walks right past him. "..Hey!" Mixy says as he points. "It's that Seeker that I never repaired back on earth!" Noone would miss THAT colour, after all.

 

"What the smelt are you on about? Playing like your circuits are doped with gallium-arsenic is no excuse for real skill!" Scrapper bridles. Then, he glances over at the Seeker. Ho-hum, looks like every other Seeker. Okay, he's pastel... and this is the one that neglected his maintenance? Scrapper strikes a triumphant pose and crows, "And that, my brother, is what happens when Seekers skip out on maintenance. Structural integrity goes kaput."

 

Oh, scrap! He's caught red handed trying to, erm, get repaired! In medical! Who'd have thunk it? And, despite Fleet's pastel-yellowness, he still often gets written off as 'just another seeker'. So why is it /Mixmaster/ who's actually managed to start picking him out of the crowd? Anyway, might as well make some attempt at defending himself. "I was in battle earlier, sirs. We were pretty badly outnumbered. That's why this happened. It's pretty minor, anyway. If I wanted to, I could let my repair systems handle it."

 

Mixmaster is totally going to retort to the whole gallium-arsenic thing, but he's busy responding to Fleet. And since he has popped up frequently in Mixy's life, yes he does recognize him. Well, that plus the colour. Anyway. "You could?" Mixmaster now has a problem - his desire to be lazy and trumpet away is being overridden by the desire to upstage his brother! Scrapper may insult his trumpet playing, but Mixmaster will prove who the better medic is! "Well, considering you skipped your service the other day, I think we'd better give you a good check-over to make sure. Come on, thankfully there is a /real/ mechanic rostered on today." Mixy starts leading Fleet to a bed, perhaps a little /too/ forcefully.

 

Scrapper tsks. "And I suppose that you think you know better than the actual medics? Piffle." He glances over at Mixmaster, shaking his head slightly, "Seekers. All that air goes straight to their heads." Scrapper goes over to a console to bring up the schematics of this particular Seeker and gets... the war fleet? Wait, that's not right. The stupid gumbies must have been monkeying around with the search function. The Constructicon manually finds the correct plans and brings them up on the screen. Unsurprisingly, they looks like the plans for... every other Seeker. Wow. Shocking. Okay, this Seeker is a bit heavier on speed and lighter on endurance than the baseline model, but he still ought to be easy enough to fix. No complicated special powers, here. Scrapper snorts and goes to get the replacement parts. "I think even Scavenger could fix this one." Although Fleet might end up with a flamingo stuck to him if Scavenger did.

 

Fleet is lead to a bed. Perhaps a little /too/ forcefully. "But, really, sirs, this is hardly worth your time," he protests. Why, oh why, did so many of the techs in the Empire have to be so damned loopy? Then Fleet remembers Wildrider and Chimera (and even Catechism has her moments) and realizes that applies to MilOps, too. Maybe the whole Empire. He's not crazy, the Empire is! He doesn't resist /too/ hard as he's lead, as he doesn't want to insult the Constructicons (that would be very, very bad), but at the same time, he has a definite bad feeling about this.

 

Suuuure. Because DCI, and it's commander Comcast, are shining examples of sanity.

 

Perhaps he could, Scrapper, but Mixmater is going to fix him BETTAR than any medic ever! "Now now now, we're doing this for your sake. We don't tell you how to fight, do we?" Mixy tries to remember if he has ever told anyone how to fight. Probably! But that doesn't matter, as Fleet probably doesn't realise. "Now, you sit down here while a COMPETANT medic takes care of your injuries." Mixy looks at his brother while he stresses competant. Again, it's a slightly forceful hand that plunks the fragile Fleet onto a bed.

 

Scrapper sets down the replacement parts on a folding worktable and examines Fleet's condition more closely. He crosses his arms and taps his fingers against his upper arms thoughtfully and unconsciously in beat with one of the classic Decepticon marches. Scrapper's drumming is probably irritatingly slow to his brother. His optic band suggests a smirk, despite his lack of mouth, and Scrapper waves a hand dismissively, "I'm afraid that the competent medic has better things to do, such as get back to work on the fleet." He pauses, thinks about the name of this particular Seeker, and corrects, "The war fleet." The Constructicon makes to depart but adds as an aside to Fleet, "If he gets out the bondo and the bailing wire, run."

 

Fleet IS fragile, dammit, Mixmaster! He was lucky to have been allowed to walk out of the factory rather than just get recycled on the spot! However, he's not /that/ fragile. He's plunked down, and is jarred, and it's uncomfortable, but nothing more. He stifles a sigh. Great. So now he's become the center of a Constructicon one-up-manship contest. Even with Scrapper gone, he's not likely to get out of it, so he might as well give in. Although he certainly intends to take Scrapper's advice to fuel-pump concerning the bondo and bailing wire. "All right, sir," he answers Mixmaster, resignation coloring-no-u his voice. Why fight it?

 

Mixmaster WAS going to work on the other Fleet.. you know, THIS Fleet, but since Scrapper has gone... it's just not fun aymore. Mixmaster looks at his patient. "Eeeh, maybe you're right. You can sleep it off, after all." He looks positively disapointed as he examines his would-be medium for challenging his brother.

 

Fleet gets a reprieve! Again! Once more because Scrapper has left! Hurray for bedtimes, er, whatever reason it was that Scrapper left for. He smiles a bit timidly up at Mixmaster and agrees very readily with the chemist's assessment. "Yeah. Sleep it off. Like you said. No reason for you to waste your time." Suddenly he realizes that looking /too/ eager to not be worked on may be a bad idea, and is expression moves a few steps towards neutral as he awaits Mixmaster's response.

 

Mixmaster, happily that his expert medical advice has saved the day again, returns to his other method of 'healing.' Music! He picks up Clarice again and continues to play his tune. Let's be charitable and call it.. 'creative.'

 

With Mixmaster's attention turned once more to CREATIVE matters, Fleet takes the opportunity to slip off the medical table and out the door. Slot this, he /was/ going to sleep it off. He idly wonders briefly how he could avoid entering medical when there was more than one Constructicon present, as they seemed determined to /eventually/ turn him into a competition. It might yet happen. But not today!

 

IHQ Central Chamber

 

     At the center of the main level is a massive octagonal central chamber. The large column that houses the turbolift is at the center of this chamber, ringed by eight symmetrical walls. On five of the eight walls are large double doors, and above each door hang banners of the Empire. Images of High Command adorn the remaining three solid walls. On the central wall opposite the entrance hall is the image of Lord Galvatron, standing triumphantly over Cybertron. On the wall between the Med Bay and the Assembly Room is the image of Shockwave and Soundwave, both standing at attention as though waiting for orders. On the opposite wall, between the doors to the Troop Hall and the Officers Hall is the image of Scourge and Cyclonus, standing ready to do as Lord Galvatron commands.

 

Obvious exits:

 North <N> leads to IHQ Officers Hall.

 Northeast <NE> leads to IHQ Assembly Room.

 South <S> leads to IHQ Main Entrance Hall.

 East <E> leads to IHQ Med Bay.

 West <W> leads to IHQ Troop Hall.

Elevator Doors <ED> 

 

Geist arrives from the IHQ Main Entrance Hall to the south.

Geist has arrived.

 

Fleet is just leaving medical. He's a bit dinged up, particularly on his left shoulder, but not badly hurt. He has that just-repaired-mostly-by-his-own-systems look, and will be needing a new paint job at sometime in the future. He's heading towards the troop hall, and seems to be working hard on not drawing attention to himself. Yes, he's a pastel yellow seeker, but he's still a seeker, and is right now practicing his 'pretending to be a gumby' act, which often works rather well, despite all his pastelness.

 

The Sweep quietly walks through the entrance hall of IHQ with his cloaking device powered up a little more than normal giving him only an outline, no substance. Seeing a familiar face, the sweep slowly moves to the cover of shadow and closes silently. With a sinister smirk that only he knows about, the sweep falls in lockstep with the seeker, his own bootfalls being covered by the seekers. Pacing a mere few feet behind the pastel seeker, Geist simply follows and observes.

 

Fleet tends to walk around with his antigravs in low power, meaning he has lighter foot-falls than a robot of his size normally does. This is not done with any attempt at stealth, however, but due to an unconscious (okay, very conscious) desire to not be on the ground. It's simply not where the built-for-sky Seeker feels at home, and even when he's there, part of him is trying to escape to the sky. Still, since he's recently been in battle, he's a bit worn at the moment and not doing this and thus does not yet know that Geist is behind him. He continues into the troop barracks to try and 'sleep off' the remainder of his damages.

 

You move west to the IHQ Troop Hall.

IHQ Troop Hall(#817 RDLtN)

 

    

     Within this part of Imperial Headquarters are the barracks for the troops themselves. There are two large sets of double doors leading from this area, one leading to the Central Hall, the other to the Training Room. Next to the training room's entrance is a large rack of both ranged and melee weapons for use in training. Near the Central Hall's doorway are several computer terminals to access the Decepticon database for reports, orders, and general information available to the ranks. There is enough room for all who wish to set up quarters within Nightsiege.

 

 

People:

Fleet         

 

Type 'objects' to see the object list.

 

Obvious exits:

 North <N> leads to IHQ Training Room.

 East <E> leads to IHQ Central Chamber.

 

Geist arrives from the IHQ Central Chamber to the east.

Geist has arrived.

 

Geist follows the seeker into the barracks still remaining silent. His red optics flare briefly, exposing his pleasure for only a second before returning to newly invisible. (think predator) The sweep stops near the door and observes the seeker a bit longer wondering if his presence is noticed or perhaps felt.

 

Working against Fleet is the fact that he recently got beat by a Justice of Autobots, plus is a bit worn down generally between increased guard watches and a more intense training cycle. Working for the seeker, however, is the fact that he has such a skittish nature, existing, as he does, on a baseline level of fear that's slightly above that of most mechanoids. This tends to make him more alert than most, and dance training has only helped increase his awareness. His optics sweep the room as he enters - troop barracks can be a dangerous place, when you consider the whole of the Decepticon forces - and at first they sweep past the, well, Sweep. He's about to go about his business before something tugs on his mind, and he looks back towards the door, narrowing his optics thoughtfully. Finally they widen once more and he takes a step or two towards the door. "Geist?"

 

The piercing crimson optics of the sweep burn out of the nothingness first followed but the sweeps grinning visage. Slowly, the sweep decloaks as he begins speaking, "Very good my little seeker. Your awareness is definately improving." Fully decloaked now, the sweep walks around the seeker inspecting the recent battle damage. "I have reviewed the logs of your training in my absense. I am impressed" a pause "for a seeker anyway." Returning to Fleet's front and locking optics with him, the sweep asks, "What are your impressions of your weaknesses?"

 

/Geist's/ little seeker? And here Fleet thought he belonged to the Empire and its Emperor (in about that order)! Silly Fleet! He didn't even know Sweeps were /allowed/ pet seekers! "Dancing has served me well," he begins. What does that have to do with anything? But Fleet continues, "It helped me develop near to the limits of my factory-built agility. However, I let it take over... that was the rhythmic pattern you noticed. Most don't pick up on it, since aerial dancing is rare these days, but I should have been on the alert for those who can. Dancing is combative, but combat isn't always about the dance, and I needed to get out of the mindset of following the rules of the dance in battle. Still..." he sighs. "I was near my built-in limit before I even started, and I think I've reached it now. Learning to twist the moves, ignore the rules, and break the rhythm won't be enough."

 

Geist folds his arms across his chest and strokes his beard as the seeker speaks. Seems this seeker does at least admit he has shortcomings, unlike his kin. "Yes. Combat is more than a simple pattern of moves. You must be able to sense the battle and change with it. Your aerial dance is effective, but it can be so much more when you are able to alter it at a moments notice." Pacing a few steps either direction, the sweep continues, "Combat is as much primal instinct as it is tactics. A great tactician is nothing without the ability to change plans in the middle of a crossfire." Smirking, the sweep looks back at the seeker with a hint of humor, "No plan survives contact with the enemy." Returning to face Fleet again, the sweep says, "When you have recovered enough, I want you to return to the training programs you have already completed. Start from the beginning again. I will program a small subroutine that will force you to change your aerial dance or ... well, you know what the or is, dont you?" The sweep smirks with a glint of sadistic mischef in his optics as he speaks the last.

 

Fleet knows the "or" full well. He's expirienced the "or" several times already while training. "I know," he answers quietly, forcing down his dread. The purpose of this all wasn't to kill him, after all, but to make him stronger. Which is both good for the Empire and for Fleet himself.

 

Geist nods to himself and to Fleet. "You look like hammered turborat excrement. Rest, repair, and be ready to train after your next duty cycle. I will have the new programs ready to go in a few hours." The sweep turns and cloaks, "Be ready for a few surprises, pupil." The sweep vanishes from sight. The door opens then closes.

 

Fleet heads to the door of his little cube and sighs. Of /course/ he looks like hammered turborat excrement! Almost every free non-injured, non-duty moment over the last while has been spent in training, and it's not as if his duty scheduled has been light! One would think the juggling act itself would be an exercise in agility! Luckily, the battle does allow him a couple cycles off from /all/ of that due to light-limited-duty status, and he has every intention of taking advantage of that.