IHQ
Time: Tue Oct 08 15:57:58 2024
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Decepticon =================================
Message:
2/10 Posted Author
Ahem Fri Feb 04 Hun-Grrr
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*Big
grusome and oogly appears*
"Hun-Grrr goes on secret mission and
when Hun-Grrr returns he finds only reports from Fleet to show Mil ops was even
work??? Hun-Grrr is grumpy. Hun-Grrr demands that all Mil-Ops sacrifice 5
percent of rations, 3 percent goes to Hun-Grrr 2 percent to Fleet for good job,
rest of you suffer.. Hun-Grrr back and will MAKE my troops fear inactivity,
next time Hun-Grrr start pointing fangs and naming lazy troops.. eat your optics."
*Hun-grrr wanders off to find scrap to munch,
leaving the camera running.*
==============================================================================
IHQ
Troop Hall(#817 RDLtN)
Within this part of Imperial Headquarters
are the barracks for the troops themselves. There are two large sets of double
doors leading from this area, one leading to the Central Hall, the other to the
Training Room. Next to the training room's entrance is a large rack of both
ranged and melee weapons for use in training. Near the Central Hall's doorway
are several computer terminals to access the Decepticon database for reports,
orders, and general information available to the ranks. There is enough room
for all who wish to set up quarters within Nightsiege.
People:
Fleet Catechism
Type
'objects' to see the object list.
Obvious
exits:
North <N> leads to IHQ Training Room.
East <E> leads to IHQ Central Chamber.
<Decepticon>
Hun-Grrr says, "Hun-Grr also got word of Catechism... change of orders...
fleet get 2.5 energon, Catechism get 2.5, Hun-Grr just eat Blot's"
Hun-Grrr
arrives from the IHQ Central Chamber to the east.
Hun-Grrr
has arrived.
Hun-Grrr
stomps into the troop hall, the massive Decepticon looking around, his optic
band gleaming with interest "Hun-Grrr wants to know, who has the internal
parts to wreck with Hun-Grrr, Hun-Grrr going to break cybertron one building at
a time, starting.. now!"
Fleet
is between patrols at the moment, having pulled guard-duty over the spaceport
instead of the 'causing random chaos' missions of the last couple of weeks.
He's just now stepping out of the training room and looks a bit worn when
Hun-Grrr stomps in. His optics widen at his divisional head's arrival. Great,
more recognition! And yet, having been caught here, has little choice but to
agree to go along with it. "Erm... Aye, sir." It could be a
confirmation, it could be an affirmation, or he could be mistaken for saying
"I," as in, "I am." Nice and vague and not likely to get
him into trouble.
Catechism
is just idling. She's on break, and she doesn't have any interesting hobbies
that consume her spare time. With so many of the others out on patrol, it's not
like the Seeker can even do training fights with her fellows in the arena. She
glances over at Hun-Grr and salutes, clearly unsure about what to do, but
reasoning that if Fleet calls him sir... Catechism says with enthusiasm,
"Where, to, sir?"
<Decepticon>
Hun-Grrr says, "Hun-Grrr going to destroy Iahex, come now or forever be
not a great warrior like me!"
<Decepticon>
Comcast says, "I suppose I should, I didn't make it to when we destroyed
it last week."
<Decepticon>
Comcast says, "Unless we're destroying it again in a few weeks time?"
<Decepticon>
Recoil says, "Unlikely."
Fleet's
optics get wider still as he hears Hun-Grrr over the channel. Iahex? The three
of them are going after Iahex? But, oh, goody, Comcast's also coming. Well,
that makes it all better.
<Decepticon>
Hun-Grrr says, "They didn;t destroy it like Hun-Grrr will, remeber
Comcrust, Hun-Grrr devours what he destroys, nothing left to build with."
Hun-Grrr
turns toward the door "Two? only two...?" he mutters before roaring
"WEAKLINGS!".. "We go you two, we be enough, all Hun-Grrr needs
is other bodies to distract bots while I eat... so hungry.." Hun-Grrr
heads outside now, seemingly distracted by the thought of food.
*
Spinny! *
Iacon
Plain
Gazing across a wide open expanse,
someone with good optics could see clearly for quite a distance. The flat
metallic plain continues for a good, long way, and to the north is the new city
of Iahex, built on the ruins of Iacon, the original city that lost when
attacked by the city-former Trypticon.
Contents:
Hun-Grrr
Autobot
Shuttle <Golden Age>
Junkion
Tank
Autobot
Standard Troops #5115
Terran
Standard Troops #4505
Iahex
Obvious
exits:
Fly <Up> leads to Sky above Iahex.
South <S> leads to Tunnel of Retoris.
Hun-Grrr
sets down with a *Thunk* and begins to storm toward Iahex, bellowing
"Anyone in htere!? Hun-Grrr wants to play wit you!" as he produces
his sonic rifle.. never one to do anything but get right towhat he wants.
Battlecruiser
arrives from the Southern Iahex to the north.
Battlecruiser
has arrived.
DepthCharge
arrives from the Southern Iahex to the north.
DepthCharge
has arrived.
Smokescreen
arrives from the Southern Iahex to the north.
Smokescreen
has arrived.
Since
Hun-Grrr is on the ground, that means Fleet should... stay in the air. The
yellow seeker always feels clumsier when his feet are touching the ground, and
hates, especially, to get caught in a fight there. But he does transform to
better allow for hovering overhead, as his zippy pyramid-jet alt-mode isn't
particularly well built for such maneuvers. The yellow seeker balls his hands
into fists and looks around from his sky-vantage point, alert and waiting for
the opposition to show.
Silverbolt
descends from the Sky above Iahex above.
Silverbolt
has arrived.
Hazard
has arrived.
Hazard
folds inwards and collapses, transforming into his rugged techno-jeep form.
F-35
<Catechism> remains up in the sky, as Seekers are often wont to do. She
can strafe perfectly well from the air and doesn't have to worry about the
ground getting in the way. Catechism also transforms. No need to stay in her
more fragile jet mode if she's going to see combat.
F-35,
Marine Corps variant, transforms into robot form. Catechism's feet unfold, her
arms unfold out of her body, her nosecone rotates through her body and ends up
on her shoulders to expose her face, and her wings rotate into position.
DepthCharge
hears the alert and frowns deeply. Why, he has only just started getting a lot
of Iahex's systems back up and running. And now the Decepticons are coming to
destroy it? That makes DepthCharge angry. And when DepthCharge gets angry people
JIVE! And so the Aquabot medic comes flying out of the base, following
Scattershot's form. In his hand he firmly clutches his wondrous Trident weapon,
that will no doubt inspire fear into the Decepticons that are a coming.
Smokescreen
tromps out of Iahex beside DepthCharge, his shoulder rockets ready, his
electro-disruptor rifle already at hand. "Told you so, Scattershot!"
Smokescreen says as he takes up a defensive position behind a bit of rubble.
Let the cons come to THEM.
Techno-Jeep
rumbles into the area. Much like DepthCharge, he was just in the middle of some
extensive repairs to Iahex. Also much like DepthCharge, he'll be damned before
he lets anyone come along and break everything again! (Unless it's himself)
Battlecruiser
powers out of the city and barrel rolls to greet their esteemed guests. Hmmmm.
Looks like those 'three kids and dog' Kup always warned him about that could
take Cybertron ANY time they wanted to. Curses! More to the point, he smells
his arch nemesis before he 'sees' him; Hun-Grrr's putrid scent, if only to a
Technobot, permeates not only Scattershot's olfactory senses, but also his
memory, as if he could see the smell, perhaps even hear it. His course is
clear. "Make sure Iahex's defense grid is still online!", he calls
back to whoever wants the job. His next move is to transform and charge angrily
towards his Terrorcon counterpart.
Scattershot
transforms into robot mode and promptly gives you The Finger.
Silverbolt
streaks out from the base, twisting and what not, he makes the slim/snug fit
from the roof hatch. The aerialbot surveys the attackers, "Just a Terrocon
and 2 Seekers, this shouldn't be too hard." he mutters into his radio.
Flying uneasily, as always around the area.
Techno-Jeep
picks up Scattershot's transmission, "It's online right now,
commander." he responds on the secret encrypted channel, "I just
finished the re-wiring myself... I didn't have time to do a full differential
load analysis or filter assignment, though. With a little luck..." he
trails off, realizing that luck is in short supply these days.
This
does not look good! Fleet, coward and weakling that he is, is not very thrilled
with the numbers and the persons of the opposition, but he figures he ought to
at least put in a good showing /before/ he runs away pathetically like a scared
little girl. Many on the field he has little personal experience with, or only
knows through their records, but there is one whom he knows fairly well.
Granted, that one is pretty far out of his league, but better to go with the
devil that you know, right? He raises his arms and fires at Silverbolt, hoping
to dissuade the Aerialbot from falling on him again.
Silverbolt
evades your Shoulder-Mounted Laser Rifle attack.
Hun-Grrr
stops his stride short upon seeing Scattershot materialize, Hun-Grrr can sense
his rvial as well, the techno commander sticking out like a overly violent nerd
at a school for the slightly delusional. "Troops!" he bellows to his
two underlings, "You shoot that annoying cruiser from the sky, Hun-Grrr
give you part of his feast!" this of course is not going to appeal to them
but, Hun-Grr doesn;t care. Aiming his sonis rifle at Scattershot he says
"Hun-Grr show you how, you mimic Hun-Grrr!"
Hun-Grrr
misses Scattershot with its Sonic Blast attack.
Catechism
decides to go after the big aerial target that is Silverbolt first. Flying
Autobots just ain't right, as far as she's concerned, and there seems to be a
distressingly large number of them nowadays. Taking out the aerial opposition
will let her concentrate on those on the ground. Or it'll get her shot up by
the guys on the ground while she's not paying attention to them. Whichever. The
Seekers aims for Silverbolt's ailerons, hoping to make lose control of hiss
flight.
Catechism
strikes Silverbolt with Zap!
BOTS!
Silverbolt
is jittering this way and that, he mistakenly dodges the laser attack from
Fleet. "You can do better than HURHG!" he sounds out, stricken from
another blast. Get in the game bolt, Seekers love to tag team you. The Concorde
is in a little down spiral, but pulls up after a couple seconds. He does a
close strafe by the Seekers' positions, while firing some warning shots.
"Hit the road Fleet, you're not wanted here."
Silverbolt
strikes you with Wing-mounted Disruptor for 7 points of damage.
Smokescreen
stays his ground behind his particular chunk of rubble- it's hardly a heroic
place to take up a position, but it'll do for this particular battle.
Especially with the tactical role he's playing, murmuring clipped statements
and suggestions into his radio.
And yet, there's still something in
Smokescreen's programming, in his very chassis itself, that demands
attention...it's what he DOES, after all. Seeing Hun-Grr take a potshot at the
airborne Scattershot, Smokescreen settles his aim on the terrorcommander.
"Hey! Double-ugly! Do you REALLY think that you're going to take Iahex
with nothing more than yourself and two seekers?" He fires off a little
laser blast- barely enough to scorch Hun-Grr's armor, really...yet it's
specially calibrated to HURT.
That'll get his attention.
Smokescreen
strikes Hun-Grrr with Low Power Scrambler.
Scattershot
twists his torso awkwardly backwards to avoid the stream of sonic energy hurled
at him by Hun-Grrr. The insult would have done more damage even if the blast
had hit him, but he's not exactly known for taking such things lying down.
"The only thing you're ugly ass is going to show them is how to get your
FACE... S... shot to Charr!" The Technobot skids to a halt, drops to a
knee and cracks off a small shot from his wrist-blasters. Ah, this is the life.
Iahex's defensive grid is online, the Decepticons have sent their first wave in
and the Autobots seem to have this one in the bag. On paper, anyway. Alas, how
many times does that stupid piece of paper end up being wrong?
Scattershot
misses Hun-Grrr with his Wrist Blasters attack.
Behold
the wondrous form of DepthCharge as he soars through the skies. In his chest
beats anti-grav technology stolen from the Decepticons and not only adapted for
Autobot physiology, but /improved/. He clutches his trident in his hands and
does a lazy loop-de-loop, disappearing higher into the sky, only to come back
down at an accelerated speed, jetting towards the Decepticons. He sees the two
seekers beginning to open fire on Silverbolt and says in regards to any
double-teaming thoughts they might have, "No.. I don't think so.."
and, transferring his trident to his left hand, extends out his right hand and
points at Silverbolt. Concentrating, blue energy begins to swirl out of DepthCharge's
chest via his forcefield projectors and float wisp like through the sky. After
a few moments the wispy strands of energy morph into a glowing forcefield above
Silverbolt, in an attempt to block any more incoming fire.
DepthCharge
successfully activates a powerful protective forcefield around Silverbolt,
shielding it from the next attack.
<Decepticon>
Hun-Grrr says, "Hun-Grrr thinks any con wanting to come here, would be
well advised to... now, Hun-Grrr demands it!"
Techno-Jeep
kicks his engine into high-gear. Even as the jeep struggles for power, Hazard's
mind struggles to switch into combat mode. Partial differential equations,
schematics, circuit designs, these are all quickly shoved back into the neural
pathways. Their replacement? Ballistics, defensive maneuvers, tactical
analysis. Hazard fights like an engineer... look for an opening, then exploit
it. His only thought is to keep the Decepticons away from his work. His mental
transformation complete, the jeep is finally in range. The laser turrent swings
and pivots into action, finds a target, and fires.
Techno-Jeep
strikes Catechism with Laser Blast.
CONS!
<Decepticon>
Scourge says, "Demand, is it?"
<Decepticon>
Hun-Grrr says, "Ummm.. Hun-Grrr demands hun-grrr's inferiors, you know
that Scourge.... Hun-Grrr not demand of Galvatron or you, or Cyclonus..."
<Decepticon>
Scourge says, "Oh, very good. I
would hate to think of what I might have to do to Hun-Grrr, if he were to
demand anything of me. Crucifixion
immediately comes to mind... I've not done that since Venom annoyed me."
Fleet
is hit! Fleet is hurt! The disruptor strikes him in the left shoulder, causing
him to do a graceless aerial-stumble before recovering and stretching his right
arm out and turning to follow Silverbolt's movements, intending to visit
hurtiness on the one who visited it upon him. Unfortunately that one is now
shielded, and as his mind processes that he lets his own momentum continue the
turn, instead reaching pointing a finger at DepthCharge, whom he doesn't even know,
and firing his still-good shoulder weapon.
You
strike DepthCharge, which is like shooting fish in a barrel.
Hun-Grrr
smiles coldly as Scats takes to the ground, there is nothing more lovely than a
grounded meal to the gluttonous lizard. starting up his charge anew Hun-Grrr
transforms on the move, now waddling, albeit quickly toward his foe, his left
head opens its maw to spew flames while his right head roars and says "You
made a mistake, Scattershot!"
Hun-Grrr
flips and begins to change, his feet form two impressive creature heads, his
arms forming short legs. A tail appears. Soon a menacing Double-Headed Creature
is before you.
Two-headed
Dragon strikes Scattershot with Flame Breath.
<Decepticon>
Hun-Grrr says, "Hun-Grrr is glad you see Hun-Grrr's point, but spiking
Hun-Grrr up would be hard to do commander, Hun-grrr is quite heavy."
<Decepticon>
Recoil says, "'Quite' heavy, indeed."
<Decepticon>
Scrapper says, "Inferiors, huh?"
Catechism
yelps, taking a few hits, mostly to her wings. Oh, those will need to be
replaced, for sure. Then, she growls, not from the pain, but at seeing that yet
another one of those infinitely irritating flying Autobots has joined the fray
and has done...strange stuff with glowing blue things. Some sort of forcefield?
Not wanting to mess with the glowy weirdness surrounding her original target,
she instead takes a shot at the other flying Autobot's thrusters.
Catechism
misses DepthCharge with his laser attack. Yay!
BOTS!
<Decepticon>
Hun-Grrr says, "Devastator will lose to Abominus Scrapper, you want to
test it, Hun-grrr say anytime, Hun-Grrr think you good at fixing and building,
but not at fighting."
<Decepticon>
Scourge says, "And that, fool, is why I have my pack. Do not try my patience, Hun-Grrr, lest I
decide that perhaps you and your brood should be prey for my wingsibs. Now, was there something important you were
radioing about, or not? Speak
quickly!"
<Decepticon>
Hun-Grrr says, "Fine, Hun-Grrr say it commander, Hun-grrr needs
reinforcements."
Smokescreen
continues to hold his ground- apparently, his little blast to Hun-Grr won't be
doing much...at least, it's hard to get the attention of the guy with his
arch-nemesis RIGHT THERE...and so, Smokey surveys the battlefield again,
clambering up upon one bit of wreckage...finally settling his optics on that
new conehead seeker. "Not too bright, are you?" he asks, question
rhetorical as a pair of rockets streak from his shoulders, bearing right down
on the femme!
Smokescreen
strikes Catechism with his Electro Scrambler Rockets! attack.
<Decepticon>
Scrapper says, "Uh huh... and just who is going to be fixing you all when
you come back?"
<Decepticon>
Wildrider cackles, "Reinforcements comin in! Stunticons hoooooooooo!
Hahahahah, yeah baby!"
Scattershot
seems to have indeed made a mistake. Usually he is able to grapple with
Hun-Grrr for long periods before either decides to use their clearly more
powerful alt-modes. And usually he beats Hun-Grrr to the punch there. That
stupid Terrorcon seems to be learning, dammit. As fire licks off of the
previously shiny maroon armor on his chest and leaves a smoking, charred,
blackening finish in its wake, the Technobot Commander figures that one can
only press and advantage for so many millions of years before it becomes obvious.
Damned if he's going to admit defeat to this one, though. "In letting you
live?", he responds in reference to Grrr's claim that Scattershot made a
mistake. "Yeah, probably. But that's OK, we'll take care of that
now." Knowing full well that he is no match for Hun-Grrr's beast mode in
hand to hand combat, he opts for his BMF rifle and brings it to bear on the
spot between the two heads. Like Picard gunning down the Borg in First Contact,
Scattershot 'forgets' to release the trigger.
Scattershot
strikes Two-headed Dragon with The Most Outrageously Large Acid Pellet Rifle
Ever Conceived.
Wildrider
arrives from the Tunnel of Retoris to the south.
Wildrider
has arrived.
<Decepticon>
Mixmaster says, "OH NO HE DIDN'T."
<Decepticon>
Mixmaster says, "Scrapper? I think Hun-Grrr just wanted us to bring the
green."
DepthCharge
is hit. The flying fish has been hooked! The forcefield around Silverbolt
flickers as he becomes distracted, wispy stands of blue energy dispersing into
the ether and DepthCharge's optic visor flickering as his vision adjusts itself
and locks onto Fleet. His flight path speeds up to follow the seeker, causing
him to narrowly avoid Cate's attack. He begins to reroute the internal power
that was originally directed to his forcefield projectors and sends them
instead to his electro-generators.
Deep
with DepthCharge's metalic form a loud hum begins to slowly build as
DepthCharge's electro-generators come online. The mechanical hum begins to
slowly rise in pitch and the crackling of high voltage electricity can be heard
eminating from the ice-blue torso of the Autobot.
The
Aquabot hurls his right arm forward, baseball pitcher like, and sends a volley
of ball lighting crackling through the air and towards the seeker.
DepthCharge
strikes you with Ball Lightning for 4 points of damage.
<Decepticon>
But Scrapper doesn't want to spend the rest of his weekend beating dents out of
himself! However, Mixmaster may have a point. Slag. He says reluctantly,
"Well, I guess we can't let that comment stand..."
Silverbolt
turns around, and streaks back the way he came. Surveying the repeated attacks
on DepthCharge, he grows furious. Can they only gang-up on one Autobot at a
time? The Aerialbot Commander continues his fly-bys, trying to draw the enemies
closer.
Techno-Jeep
rumbles onwards, continuing his tradjectory towards Catechism.
"Damn!" he thinks, "Everyone else is airborne... if only I could
fly." Then, after a brief thought, the jeep transforms into Hazard's robot
form and roars upwards! "Ha ha!!" he yells, as a pair of small
boosters on his back quickly unfold and ignite, turning the Autobot engineer
into a streaking crimson flare rising into the souless Cybertron skies, "I
just hope I finished repairing the landing stabilizers..." now in range,
Hazard flies past Catechism and attempts to swat her out of the sky!
The
Techno-Jeep quickly expands into the form of the Autobot engineer, Hazard!
Hazard
strikes Catechism with Up and atom!
CONS!
Catechism
winces as her circuits all scream out once and then promptly stop working.
Whee, paralysis. That's not good in the air, not good at all. Thus, Catechism
starts to plummet like a large, blue-grey rock. She can't even assume
sky-diving posture to slow her fall. It may seem lucky that she's up high, so
that it'll take longer for her to fall, but that just means it's going to hurt
more when she does impact.
"yeeeeeaaaaaAAAAHHHHHHH!"
This sound is heard over the roar of the battlefield. Small at first, then
grows as a spot in the sky grows bigger and bigger. A transformer literally
drops out of the sky like a rock. As he gets closer, one can notice the tires
on his shoulders and the black and red pattern. Add a decepticon emblem on his
chest and you can tell this decepticon is the psychopath Wildrider. He does not
pull up, he does not angle his attack as he roars towards one of the flying
autobots, the aquabot named DepthCharge. Wildrider does adjust his position so
he's horizontal and then sticks out his elbow for a flying elbow drop on DC!
The Stunticon calls out, "Oh yeeeaaaaah!" with much glee.
Wildrider
strikes DepthCharge with flying elbow drop of death!.
Electricity
crackles over Fleet's form, but fortunately, the damage is minimal. However,
the repeated hits remind him of just how far he has to go in his new training
routine - and how he's unlikely to get much farther, being already near the
limits of his factory-granted agility. Still, he's able to shake it off and
increases the power to his thrusters, trying to increase the distance between
him and his foes in yet another dimension. Once he's a bit higher he abruptly
bends forward at the waist, as though performing a fancy, theatrical bow,
injured left arm kept close to his body but right arm held wide in the position
you'd expect for such a motion before it swings around and fires downwards.
Silverbolt wants to draw some fire? Fine. Silverbolt can have some!
Silverbolt
evades your Shoulder-Mounted Laser Rifle (Pulse Mode) attack.
<OOC>
Scattershot says, "For Wilfrider/the record, this is FFA. In case there was
any confusion. Sorry for not stating that flatly at the beginning. I'm...
rusty... at running these. :)"
<OOC>
Scattershot says, "Wilfrider, yesssssssssss."
<OOC>
Wildrider says, "When I'm in the air, I'm known as Wildflyer, when I'm on
the road I'm known as Wildrider, and when I'm in the kitchen, I'm known as the
WILDFRYER! MWAHAHAHAHAH!"
Two-headed
Dragon roars in pain as the acid pellets impact and begin eating away at his
body, a small hole appears as the acid devours his front torso, showing bits of
internals "Scattershot like to play with acid... Hun-Grrr can play
with.... Fangs." he decides after a moment. The massive dragon attempts to
lunge at Scats, both heads trying to get a pieces off of him
Two-headed
Dragon strikes Scattershot with Devour.
BOTS!
Hazard
is stoked! His boosters are actually working! His attacks are connecting!
Things are going... *POOF* "Uh oh". The lusty drone of Hazard's
boosters quickly turn into a random assemblege of puttering noises reminiscant
of the most recent bjork album. "Erk!" he cries, desperately
attempting to get another good swipe in on Catechism (or anyone for that
matter) before his stabilizers give out.... but alas! Gravity appears to have
won, sending the Autobot towards the cold, cold ground!
Silverbolt
is streaking around, easily dodging the laser rifle. Whipping around, he starts
to climb in elevation up towards Fleet. Underneath Silverbolt's sleek SST
frame, his disruptor-gun targets the seeker.
You
evade Silverbolt's Electrostatic Battery attack.
Smokescreen
gives a bit of a grin as he so neatly causes Catechism to plummet to the
ground. It's ALWAYS gratifying when they do that. But wait, what's this? A
Stunticon? "Hey, Wildrider!" Smokescreen's standing well atop his
pile of rubble now, a rather obvious Red & Blue target. "Did I ever
tell you that you handle corners like a Hydaxian Garbage scow?" Ooh, THAT
should get him! But, just to make sure, he sends some bullets his way, too.
Smokescreen
misses Wildrider with his Fifty Caliber Fingertips! attack.
Scattershot
runs out of ammo in the clip of the rifle that has riddled Hun-Grrr full of
Technobot Justice. As it clicks a few dozen times across empty chambers, he
decides it's, you know, time to put it away. Meanwhile, his nemesis has spoken.
The virtual powerboost in logic from responding to acid with fangs leaves
Scattershot with a confused, puzzled expression; he even mouths the word,
"Fangs?", since it is such a weird transition. This confusion is the
culprit that leads him to get his forearm tore into something fierce by those
very same "Fangs?". Like his counterpart, Scattershot shrieks in pain
as chunks of armor rip away from his frame. He feels his arm in a deathlock
with Hun-Grrr's teeth; in a desperate attempt to break free, he balances back
on one leg while kicking the other at whatever head has latched onto him.
OBviously, this will only rip more armor off him, but you can't make an omelet
without breaking some effin' eggs.
Scattershot
strikes Two-headed Dragon with Kick.
DepthCharge
watches in satisfaction as his ball lightning impacts with Fleet. Yes. Booya!
That will show him. He is so distracted by his successful attack that he
doesn't even notice Wildrider coming for him. And with a *whack* he is knocked
senseless, plummeting towards the ground. His spiralling descent sends him
towards the falling Hazard and, as his anti-grav generators flare and flutter,
trying to right his flight path, DepthCharge falls and sweeps under Hazard.
Through a sheer miracle the Aquabot regains control as he is directly under the
falling Hazard and, as he rises into the air, Hazard is caught on DepthCharge's
shoulders and raised into the air also. A flying DepthCharge with a flying
Hazard sitting on his shoulders. Behold, the greatest Autobot Gestalt EVER.
AIR-MEDIC! Beware Decepticons.
Two-headed
Dragon stumbles backwards, tripping over his tail and tumbling to the ground
from Scattershots WWE style SUPER KICK of LOGIC <tm> all rights reserved
by scattershot. Hun-grrr lies there groaning, clearly not in either of his
right minds, dazed.
Hun-Grrr
has disconnected.
Oh
yeah... CONS!
Hazard
lands on DepthCharge with a resounding CLANG (even though there is no reason
for Cybertron to have an atmosphere and thus a viable medium for carrying sound
waves) "Nice catch!" he yells, attempting to remain balanced in their
mighty medi-gestalt formation even while Hazard's boosters continue to putter
out, "Huzzah!" and with impunity, he takes aim with his (now) two
free hands and lets loose!
Hazard
strikes Wildrider with AIR-MEDIC GESTALT LASER BARRAGE (of Justice).
As
Silverbolt rises towards Fleet, the yellow seeker just seems to 'step back' in
the air avoiding his attack with considerably less flourish than he usually
displays, and reaches out with both arms, even the injured left, attempting to
grab hold of the Aerialbot as he flies past. What is this? Fleet grappling? And
if your feet are cold, it is because Hell has frozen over!
Silverbolt
evades your grasp attack.
Catechism
is still falling, and pointy-head-first at that. She slowly regains control of
her systems and even gets a bit of control over her thrusters. However, there's
still that pesky force that is gravity pulling her down, and as nanoseconds
speed by, the Seeker realizes the painful truth. No matter what she does, she's
going to hit the ground. Engaging her thrusters, she at least tries to hit an
Autobot on the way down, picking the handiest one - Scattershot.
Catechism
strikes Scattershot with ram.
Wildrider
feels the satisfying crunch of his elbow upon Depthcharge, but before he gets
to gloat over the aerial attack, he sees bullets flying around him from below.
Wildrider continues to fall and looks down at his assailant. Smokescreen! His
mortal enemy! Well, all autobots are his mortal enemy actually. He takes a shot
from Hazard blasting into his hip, but doing no more than damage to his armor
right now. Wildrider speeds towards the ground and transforms aiming his
prancing pony hood ornament towards Smokescreen. Even if he misses, he plows
into the ground causing a nice crater, but doing little to him. Stunticons can
take a hit after all.
Wildrider
spins around and lands on the ground to form into a black sports car.
Ferrari
308GTB strikes Smokescreen with Prancing Stallion.
BOTS!
Smokescreen
is bowled over by Wildrider's attack, staggering backwards with a pony-shaped
indentation in his thigh. It's kind of like a Tattoo, only with more blunt
trauma invovled. So much for witty banter.
Striken, Smokey whips his gun up once again,
tracking Wildrider, tracking...just have to lead him a little bit and...now!
*KRA-KOW!* goes the blast from Smokescreen's electro-disruptor rifle, sending a
bolt of blue lightning across the way at the Ferrari!
Smokescreen
misses Ferrari 308GTB with his Electro Disruptor Rifle attack.
AIR-MEDIC
component DepthCharge notices the stream of fire that is coming from AIR-MEDIC
component Hazard. The DepthCharge component notices the direction that the
Hazard Component is firing at and, his electro-booster raising from his lower
right arm, takes aim and fires at the now transformed Stunticon too. Energy is
channelled from his electrical generators, through the electro-booster and is
then released in the form of arcing tendrils of electrical energy. The
electrical tendrils crackle through the air and then race towards the ground
which Wildrider just so happens to be on.
DepthCharge
misses Ferrari 308GTB with his Tendrils of electricity attack.
Silverbolt
flies up, nearly missing Fleet's attempt to latch on. Swirling up, gaining
elevation all the while. From a good ways up the Aerialbot twists in the air,
bringing his nose cone directly on top of Fleet. "Nice try seeker."
muttering aloud, sending a volley of shots down.
Silverbolt
strikes you with Frontend small-arms fire for 8 points of damage.
Scattershot
dislodges both his arm from Hun-Grrr's teeth and his foot from Hun-Grrr's face.
Sounds like a good day, doesn't it? Sounds like the kind of day where
everything is going your way. Sounds like raindrops on roses and whiskers on
kittens. Certainly not like giant fighter craft falling out of the sky and
landing on the back of your head, right? The price is wrong, Bob! Low and
behold, that blasted seeker does indeed fall out of the sky and crashes right
into the Technobot's skull. Bouncy-bouncy-bouncy *THUD*. He lands on his back,
which was probably a good thing. About the only good thing to come out of the
last few seconds for him. He's conscious, but he's not quite ready to move out
of his rather prone position.
Hazard
takes this particular moment to have a massive booster malfunction. Suddenly,
the puttering engines ROAR back to life in random spurts, disengaging the
mighty form of AIR-MEDIC. "Nooo!!" Hazard is once again sent into the
air, violently kicking his feet to disentangle himself from DepthCharge,
"No DepthCharge! Save yourself!" *ZONK* There, his boosters have
finally given up. For a few looney-toon-esque moments, Hazard stands there, in
the air, looking at his fellow engineer, "That's odd" he has time to
think. Then, in a streak of crimson and a loud cacophanous CRASH, up-in-the-air
Hazard becomes really-well-splattered-into-a-hole Hazard.
CONS!
Hazard
has disconnected.
Ferrari
308GTB lands in a hole in the ground. The electrical blast from Smokescreen
glances off the 'earth' on the rim of the crater and into the sky.
Depthcharge's blast is on target however, but at the last nano-second Wildrider
transforms and leaps out of the crater heading towards Smokescreen. With an
evil and 'slightly' crazy look in his optic he lifts his wrist showing a
weapons port on the top of it. He fires out his own version of Smokescreen's 50
caliber weapons in his arm. If he's ripping off Smokescreen's idea, someone
should sue.
The
ferrari 308GTB lifts up and spins around shifting his parts till he forms the
stunticon terrorist Wildrider!
Wildrider
strikes Smokescreen with Wrist Mounted Anti-Aircraft Gun.
Damn,
Fleet missed! And damn, thanks to his non-standard attack, he's distracted
enough that Silverbolt is able to rain taserfire down on his head, shoulders,
and wingtops. And DAMN! Silverbolt is now /above/ him heading /down/! Fleet
knows this scenario all too well! His mouth gapes in worry as he brings his
legs up. He reaches up with his good arm and fires at the fast approaching
Aerialbot even as he increases power to his thrusters and scoots backwards,
trying desperately to get out of the plummeting Aerialbot's path!
You
strike Silverbolt with Rail Gun.
Catechism
is now in a crumpled pile on top of Scattershot, which is about the last place
she wanted to be. Well, okay, the bottom of a smelting pool would probably be
worse. Her wings are in tatters, her cone is crumpled, and cockpit glass is
shattered. She hastily pushes away from the Autobot, takes a quick shot at him
in case he wants to pursue, and limps back into the air.
Catechism
strikes Scattershot with taser.
BOTS!
That
one shot was just what he needed. A taser nics some armor off his midsection,
but Scattershot decides he's had enough of laying down on the job. As the
seeker kicks off and goes airborn, he sits up all
Kane-In-The-Middle-Of-The-Ring like and shakes his head. "Like hell you're
gettin' away now," he grits between his mechanical teeth. Still in his
sitting-upright position, the Technobot becomes a Battlecruiser in the blink of
an eye and takes off after her. He doesn't have time to go for the full power
blast, but the nosecone heats up, starts spinning, unlocks and fires a
streaming pulse of yellow Justice after her.
Scattershot
transforms into Battlecruiser mode. Somewhere, Hun-Grrr whimpers softly.
Battlecruiser
strikes Catechism with Nose Cannon (50%).
Oooh,
damn you Wildrider!
Smokescreen brings one arm up to shield his
face from the assault...but it does him little good, as the slugs drive into
him anyway, staggering him backwards, backwards...and over the edge of an
inconveniently-placed pit.
"Oh
DAAAAAAAAAAAAAaaaaaaaaaaaaaaaamn!"
*THUD*
Smokescreen
has disconnected.
His
attack goes wide, and his other gestalt segment separates and falls to the
ground with a gigantic THUD. Ouch. That's gotta hurt. And it looks like
DepthCharge will have to put in some serious time in the repair bay, getting
Hazard all patched up. But for now he has got to ensure that there will be a
repair bay to go back to. Shifting his trident into both hands, DepthCharge
continues to press the assault on Wildrider, more so after witnessing
Smokescreen falling into that big pit. Soaring out of the sky, gaining speed,
DepthCharge speeds on past the Stunticon and lashes out with his Trident as he
soars past, attempting to slice into him as he goes.
DepthCharge
strikes Wildrider with Trident Slash.
*GAA*
sounds Silverbolt, the rail gun striking his right wing. Leaving a decent sized
gash, it starts the descent. Tumbling downward, twisting all over the place as
he loses control of flight. Begining his downward spiral in a less than
aerialbot fashion, he can't even begin to look. Silverbolt's 'landing' brings
him towards Fleet, but he wouldn't know that. The Aerialbot Commander isn't
monitoring, waiting for collision with either ground or 'con.
You
evade Silverbolt's ram attack.
CONS!
Fleet
gets out of Silverbolt's way! Fleet breaks the pattern of "Fleet and
Silverbolt engage in battle, Silverbolt *falls* on Fleet!" Hurray! The
pale yellow Seeker even allows himself a slight smile as Silverbolt crashes
past him, missing him by a good astrometer. Right leg straightens and points
down as left leg bends and is brought up as Fleet unconsciously goes into a
nice little "comic-book flier" pose. As he balances there, ready to
dart off at any microsecond, he reaches out with his good right arm and fires
after the crashing Aerialbot.
You
strike Silverbolt with disruptor.
Wildrider
gets sliced, the first big damage he's received in this fight. Energon crackles
along the wound in his arm which he grabs a hold of. He sneers at DepthCharge
and says, "FINE! Ya want some of this? Ya all want some of this?" He
brings firing at the autobots present. Now he's not like Strafe where he fires
on 'everyone', he does pick his targets with his scattershot laser. No cons
will be hurt in the making of this attack.
Wildrider
unleashes its Scattershot Rifle (full auto) attack on Silverbolt, DepthCharge
and Scattershot, striking Silverbolt.
Running
away into the air may be a grounded Seeker's standard plan, but it doesn't work
out so well for Catechism. Scatter's shot attack hits her back. Between that
and the prior damage to her cockpit, there is now a hole clean through her.
"Hhrrraaaghh!"
It's a cry of pure pain and frustration. They haven't even got to Iahex proper
yet! Smelter-red, unhinged fire burning in her red optics, she takes aim at the
aerial-aquatic Autobot, who clutters up the beautiful sky that so rightfully
belongs to the Decepticons, clicking the setting of her arm guns over to gauss.
Catechism
strikes DepthCharge with gauss.
BOTS!
Scattershot
has disconnected.
Silverbolt
is falling quite nicely, Fleet's shot makes some scorch marks on his back end.
Transforming before the fall, he strikes the ground *BOOM*. A nice little
crater is noticeable, where the aerialbot made his landing. Climbing from it,
the crazy shots of Wildrider strike him in the face. Silverbolt fires his rifle
at Wildrider, then slumps back down in the hole. "It's looking bleak here!"
Silverbolt
flips up into his 'bot mode.
Silverbolt
strikes Wildrider with Electrostatic Discharger Rifle.
DepthCharge
smirks as he narrowly dodges Wildrider and is about to open his mouth for a
witty retort when he is blasted with gauss. What the heck is gauss anyway?
Well, whatever it is it fricken hurts. Emitting a cry of pain, DepthCharge's
anti-gravs flutter and he falls to the ground, his smoking form skidding to a
halt. He lies there for a moment before staggering back to his feet, having
lost a number of armour panels from his body. He scans the skies, trying to
determine what exactly hit him, and his tracking computer locks on to the
flying Cate. With a grim nod he says, leaking energon, "Fine. Let's do
this then.." and his chest compartment slides open, a barrage of rockets
firing from internal weapon systems, speeding through the air towards the
Decepticon.
DepthCharge
strikes Catechism with Torpedo Missle thing.
CONS!
Catechism
is nearly knocked to the ground by the rocket barrage. Her head spins and she
can barely keep back a whimper. This little Seeker has taken all that she can,
and despite her relentless optimism, she knows that she needs to get out of
here now. Coasting barely above the ground, Catechism transforms with a
horrendous screeching of strained components and becomes a rather perforated
jet, all the better to tactically relocate.
Catechism
transforms into her alternate mode: a F-35, Marine Corps variant. Her feet flip
up against her shins, her nosecone rotates through her body and out in front
where it belongs, her arms tuck into her torso, and her wings rotate into
position.
Catechism
begins retreating, leaving itself vulnerable to parting shots from Autobot
Shuttle <Golden Age>.
No one
is shooting at Fleet! And he's actually starting to hit things that he's firing
at! This battle... is going surprisingly well, really. Although with Hun-Grrr
more or less out of it, there's still no one around to /eat/ Iahex, but Fleet
still has his own orders. For once, Silverbolt's turned his attention away -
guess Stunticons and Aerialbots /are/ natural enemies, after all - so instead
he quickly scans the battlefield and notices - Catechism? Retreating? Before
him?! What the blazes!? Well, this certainly is a shocking turn of events! He
swoops after the now grounded DepthCharge, the one who apparently made his
fellow Seeker run away, and fires his right shoulder-weapon again.
You
strike DepthCharge, which is like shooting fish in a barrel.
Wildrider
gets nailed by a blast of static electricity from Silverbolt which blows out
several choice systems in his frame. He looks around as his optics blink out.
"What? Oh my god, I've gone blind! I can't see!" He transforms and
burns rubber. At least his non-visual sensors still work. Still, hardly enough
to continue the fight. He calls out, "Laters you losers, I'm gone! Oops,
stupid pothole!" He bounces out of view for a second, then pops up on the
other end before driving out of the fight.
Wildrider
spins around and lands on the ground to form into a black sports car.
Wildrider
begins retreating, leaving himself vulnerable to parting shots from F-35
<Catechism>, Autobot Shuttle <Golden Age>.
<Decepticon>
Catechism radios, regret in her tone, "Sorry guys, but I need to bail. I
can't take another hit."
Wildrider
has disconnected.
F-35
<Catechism> rises upward to the Sky above Iahex.
F-35
<Catechism> has left.
Having
taken care of Cate, DepthCharge is left open to the attacks that Fleet presses
forward with. The laser blast makes its way through already damages armour and
temporarily knocks out the Aquabot's ranged attacks. A grimace flickers across
his face and he does the only thing he can thing off as the Seeker passes, and
that's to activate his antigravs and jet upwards, punching out as he goes.
DepthCharge
strikes you with Uppercut for 6 points of damage.
Silverbolt
stands up from his crater, surveying the land and Iahex, finally looking up
into the sky. Glaring at the seeker, he whips out a laser pistol and trains it
on Fleet. He can't effectively shoot one, without harming the other. The
Aerialbot commander simply starts to walk back, to Iahex with his weapon still
aimed at them. "Run little seeker, I know it's your next move."
Fleet
realizes a little too late that he is the last 'Con standing. Just how the blazes
did that happen? Are the natural laws reversing themselves? Next thing you
know, things will be falling up and like magnetic poles will begin attracting,
or some such silliness! He's distracted enough by his discovery that he offers
no resistance when DepthCharge does the fight-game-style-uppercut thing,
throwing him back. Silverbolt must be psycho- er, psychic! Fleet's next move is
indeed to run away! He falls from DepthCharge's hit, twisting himself until
he's horizontal, then transforming as he continues to twirl into the sky,
ending in pyramid form. He allows momentum to bring him upright again and then
shunts full power to his thrusters, rocketing away from his foes.
Fleet
transforms from robot to pyramid jet.
Fleet
begins retreating, leaving himself vulnerable to parting shots from Autobot
Shuttle <Golden Age>.
*
Spinny! *
IHQ Med
Bay
The new Med Bay is large enough to house
all the wounded that could result from battles against the Autobots. Near the
entrance, there are a series of benches for patients awaiting treatment.
Advanced medtables line the sides of the room in symetrical rows while surgery
is located within the central area. In the ceiling are several crane mechanisms
to assist medics in moving larger Decepticons, each one highly articulated and
built to withstand the strain of lifting even Devastator. The room's floor,
walls, and ceiling are fitted with forceshield generators to contain those that
are too injured to return to duty, possible contaminants, and also are set to
automatically engage to protect the room from combat damage. The room is
immaculately clean, carries a glossy shine, and always smells of disinfectants,
giving off the air of a proper medical bay. To the rear are the airlock doors
that lead to the Laboratory.
Contents:
Mixmaster
Catechism
Gumby
Medic <IHQ>
Med-Comm
Medical
Rules
Obvious
exits:
East <E> leads to IHQ Laboratory.
West <W> leads to IHQ Central Chamber.
Scrapper
arrives from the IHQ Central Chamber to the west.
Scrapper
has arrived.
Mixmaster
is in the repair bay. He STILL hasn't found his tools, so he's smuggled
Scrapper's up to Cybertron. Either way, the toolbox is lying in a corner (with
the clearly label on it saying SCRAPPER'S TOOLS - DO NOT TOUCH to the wall,)
and Mixmaster is doing very important MSE type stuff. Like playing a trumpet!
Yaay! This isn't his ceremonial trumpet, like seen in the movie. This is a
smaller horn, Clarice. EVERY Constructicon is familiar with the random
warblings of Clarice. But despite Hook's offers of fine-tuning her, Mixy
continues to seranade the denziens of Iahex's repair bay from the wall he is
leaning on. Lucky, lucky denziens.
Scrapper
seems to have found a new toolkit, given that he can't find his own at all,
after a long quest past the spiked gates of the hardware store, into the
vaulted aisles, and beyond the dangerous forklift. Or maybe he just got one of
the supplies room, but hey, those boxes can be tricky! He's idly examining the
laser scalpel from the shiny new kit. This would be excellent from trimming up
pieces for future use in art projects, he notes. Every so often, Scrapper
slightly winces as Mixmaster plays the trumpet. He puts away the scalpel and
grumbles, "Those quarter triplets sound like sixteenths!"
Fleet
walks in, grumbling. Just how did /he/ manage to be the last 'Con on the
battlefield? Since when did Stunticons and Catechism retreat before he did? Ah,
well, he's back, and alive, and relatively undamaged, so he really can't
complain too much. Emphasis on relatively. Sure, he has a good hole in his left
shoulder, resulting in heavy favoring of his right, but other than that he's
mostly just dented and dinged all over, a few scorch marks here and there
marring his pretty pastel yellow paint. He looks around. Ohboy. Team green is
here. Sure, they're good techs, but they're also /scary/! He quietly sneaks
over, looking for a gumby class medic to help repair his relatively minor
injuries.
Mixmaster
lowers his trumpet in disgust as he looks at his brother. "So EXCUSE ME if
I put a little FEELING into my trumpetting, Scrapper! Just because Hook can't
play without a metronome doesn't mean that creating a piece with heart in it is
impossible! Besides, it's a lot better than YOUR sad attempt at playing
a.." Fleet walks right past him. "..Hey!" Mixy says as he
points. "It's that Seeker that I never repaired back on earth!" Noone
would miss THAT colour, after all.
"What
the smelt are you on about? Playing like your circuits are doped with
gallium-arsenic is no excuse for real skill!" Scrapper bridles. Then, he
glances over at the Seeker. Ho-hum, looks like every other Seeker. Okay, he's
pastel... and this is the one that neglected his maintenance? Scrapper strikes
a triumphant pose and crows, "And that, my brother, is what happens when
Seekers skip out on maintenance. Structural integrity goes kaput."
Oh,
scrap! He's caught red handed trying to, erm, get repaired! In medical! Who'd
have thunk it? And, despite Fleet's pastel-yellowness, he still often gets
written off as 'just another seeker'. So why is it /Mixmaster/ who's actually
managed to start picking him out of the crowd? Anyway, might as well make some
attempt at defending himself. "I was in battle earlier, sirs. We were
pretty badly outnumbered. That's why this happened. It's pretty minor, anyway.
If I wanted to, I could let my repair systems handle it."
Mixmaster
is totally going to retort to the whole gallium-arsenic thing, but he's busy
responding to Fleet. And since he has popped up frequently in Mixy's life, yes
he does recognize him. Well, that plus the colour. Anyway. "You
could?" Mixmaster now has a problem - his desire to be lazy and trumpet
away is being overridden by the desire to upstage his brother! Scrapper may
insult his trumpet playing, but Mixmaster will prove who the better medic is!
"Well, considering you skipped your service the other day, I think we'd
better give you a good check-over to make sure. Come on, thankfully there is a
/real/ mechanic rostered on today." Mixy starts leading Fleet to a bed,
perhaps a little /too/ forcefully.
Scrapper
tsks. "And I suppose that you think you know better than the actual
medics? Piffle." He glances over at Mixmaster, shaking his head slightly,
"Seekers. All that air goes straight to their heads." Scrapper goes
over to a console to bring up the schematics of this particular Seeker and
gets... the war fleet? Wait, that's not right. The stupid gumbies must have
been monkeying around with the search function. The Constructicon manually
finds the correct plans and brings them up on the screen. Unsurprisingly, they
looks like the plans for... every other Seeker. Wow. Shocking. Okay, this
Seeker is a bit heavier on speed and lighter on endurance than the baseline
model, but he still ought to be easy enough to fix. No complicated special
powers, here. Scrapper snorts and goes to get the replacement parts. "I
think even Scavenger could fix this one." Although Fleet might end up with
a flamingo stuck to him if Scavenger did.
Fleet
is lead to a bed. Perhaps a little /too/ forcefully. "But, really, sirs,
this is hardly worth your time," he protests. Why, oh why, did so many of
the techs in the Empire have to be so damned loopy? Then Fleet remembers
Wildrider and Chimera (and even Catechism has her moments) and realizes that
applies to MilOps, too. Maybe the whole Empire. He's not crazy, the Empire is!
He doesn't resist /too/ hard as he's lead, as he doesn't want to insult the
Constructicons (that would be very, very bad), but at the same time, he has a
definite bad feeling about this.
Suuuure.
Because DCI, and it's commander Comcast, are shining examples of sanity.
Perhaps
he could, Scrapper, but Mixmater is going to fix him BETTAR than any medic
ever! "Now now now, we're doing this for your sake. We don't tell you how
to fight, do we?" Mixy tries to remember if he has ever told anyone how to
fight. Probably! But that doesn't matter, as Fleet probably doesn't realise.
"Now, you sit down here while a COMPETANT medic takes care of your
injuries." Mixy looks at his brother while he stresses competant. Again,
it's a slightly forceful hand that plunks the fragile Fleet onto a bed.
Scrapper
sets down the replacement parts on a folding worktable and examines Fleet's
condition more closely. He crosses his arms and taps his fingers against his
upper arms thoughtfully and unconsciously in beat with one of the classic
Decepticon marches. Scrapper's drumming is probably irritatingly slow to his
brother. His optic band suggests a smirk, despite his lack of mouth, and
Scrapper waves a hand dismissively, "I'm afraid that the competent medic
has better things to do, such as get back to work on the fleet." He
pauses, thinks about the name of this particular Seeker, and corrects,
"The war fleet." The Constructicon makes to depart but adds as an
aside to Fleet, "If he gets out the bondo and the bailing wire, run."
Fleet
IS fragile, dammit, Mixmaster! He was lucky to have been allowed to walk out of
the factory rather than just get recycled on the spot! However, he's not /that/
fragile. He's plunked down, and is jarred, and it's uncomfortable, but nothing
more. He stifles a sigh. Great. So now he's become the center of a
Constructicon one-up-manship contest. Even with Scrapper gone, he's not likely
to get out of it, so he might as well give in. Although he certainly intends to
take Scrapper's advice to fuel-pump concerning the bondo and bailing wire.
"All right, sir," he answers Mixmaster, resignation coloring-no-u his
voice. Why fight it?
Mixmaster
WAS going to work on the other Fleet.. you know, THIS Fleet, but since Scrapper
has gone... it's just not fun aymore. Mixmaster looks at his patient.
"Eeeh, maybe you're right. You can sleep it off, after all." He looks
positively disapointed as he examines his would-be medium for challenging his
brother.
Fleet
gets a reprieve! Again! Once more because Scrapper has left! Hurray for
bedtimes, er, whatever reason it was that Scrapper left for. He smiles a bit
timidly up at Mixmaster and agrees very readily with the chemist's assessment.
"Yeah. Sleep it off. Like you said. No reason for you to waste your
time." Suddenly he realizes that looking /too/ eager to not be worked on
may be a bad idea, and is expression moves a few steps towards neutral as he
awaits Mixmaster's response.
Mixmaster,
happily that his expert medical advice has saved the day again, returns to his
other method of 'healing.' Music! He picks up Clarice again and continues to
play his tune. Let's be charitable and call it.. 'creative.'
With
Mixmaster's attention turned once more to CREATIVE matters, Fleet takes the opportunity
to slip off the medical table and out the door. Slot this, he /was/ going to
sleep it off. He idly wonders briefly how he could avoid entering medical when
there was more than one Constructicon present, as they seemed determined to
/eventually/ turn him into a competition. It might yet happen. But not today!
IHQ
Central Chamber
At the center of the main level is a
massive octagonal central chamber. The large column that houses the turbolift
is at the center of this chamber, ringed by eight symmetrical walls. On five of
the eight walls are large double doors, and above each door hang banners of the
Empire. Images of High Command adorn the remaining three solid walls. On the
central wall opposite the entrance hall is the image of Lord Galvatron,
standing triumphantly over Cybertron. On the wall between the Med Bay and the
Assembly Room is the image of Shockwave and Soundwave, both standing at
attention as though waiting for orders. On the opposite wall, between the doors
to the Troop Hall and the Officers Hall is the image of Scourge and Cyclonus,
standing ready to do as Lord Galvatron commands.
Obvious
exits:
North <N> leads to IHQ Officers Hall.
Northeast <NE> leads to IHQ Assembly
Room.
South <S> leads to IHQ Main Entrance
Hall.
East <E> leads to IHQ Med Bay.
West <W> leads to IHQ Troop Hall.
Elevator
Doors <ED>
Geist
arrives from the IHQ Main Entrance Hall to the south.
Geist
has arrived.
Fleet
is just leaving medical. He's a bit dinged up, particularly on his left
shoulder, but not badly hurt. He has that
just-repaired-mostly-by-his-own-systems look, and will be needing a new paint
job at sometime in the future. He's heading towards the troop hall, and seems
to be working hard on not drawing attention to himself. Yes, he's a pastel
yellow seeker, but he's still a seeker, and is right now practicing his
'pretending to be a gumby' act, which often works rather well, despite all his
pastelness.
The
Sweep quietly walks through the entrance hall of IHQ with his cloaking device
powered up a little more than normal giving him only an outline, no substance.
Seeing a familiar face, the sweep slowly moves to the cover of shadow and
closes silently. With a sinister smirk that only he knows about, the sweep
falls in lockstep with the seeker, his own bootfalls being covered by the
seekers. Pacing a mere few feet behind the pastel seeker, Geist simply follows
and observes.
Fleet
tends to walk around with his antigravs in low power, meaning he has lighter
foot-falls than a robot of his size normally does. This is not done with any
attempt at stealth, however, but due to an unconscious (okay, very conscious)
desire to not be on the ground. It's simply not where the built-for-sky Seeker
feels at home, and even when he's there, part of him is trying to escape to the
sky. Still, since he's recently been in battle, he's a bit worn at the moment
and not doing this and thus does not yet know that Geist is behind him. He
continues into the troop barracks to try and 'sleep off' the remainder of his
damages.
You
move west to the IHQ Troop Hall.
IHQ
Troop Hall(#817 RDLtN)
Within this part of Imperial Headquarters
are the barracks for the troops themselves. There are two large sets of double
doors leading from this area, one leading to the Central Hall, the other to the
Training Room. Next to the training room's entrance is a large rack of both
ranged and melee weapons for use in training. Near the Central Hall's doorway
are several computer terminals to access the Decepticon database for reports, orders,
and general information available to the ranks. There is enough room for all
who wish to set up quarters within Nightsiege.
People:
Fleet
Type
'objects' to see the object list.
Obvious
exits:
North <N> leads to IHQ Training Room.
East <E> leads to IHQ Central Chamber.
Geist
arrives from the IHQ Central Chamber to the east.
Geist
has arrived.
Geist
follows the seeker into the barracks still remaining silent. His red optics
flare briefly, exposing his pleasure for only a second before returning to
newly invisible. (think predator) The sweep stops near the door and observes
the seeker a bit longer wondering if his presence is noticed or perhaps felt.
Working
against Fleet is the fact that he recently got beat by a Justice of Autobots,
plus is a bit worn down generally between increased guard watches and a more
intense training cycle. Working for the seeker, however, is the fact that he
has such a skittish nature, existing, as he does, on a baseline level of fear
that's slightly above that of most mechanoids. This tends to make him more
alert than most, and dance training has only helped increase his awareness. His
optics sweep the room as he enters - troop barracks can be a dangerous place,
when you consider the whole of the Decepticon forces - and at first they sweep
past the, well, Sweep. He's about to go about his business before something
tugs on his mind, and he looks back towards the door, narrowing his optics
thoughtfully. Finally they widen once more and he takes a step or two towards
the door. "Geist?"
The
piercing crimson optics of the sweep burn out of the nothingness first followed
but the sweeps grinning visage. Slowly, the sweep decloaks as he begins
speaking, "Very good my little seeker. Your awareness is definately improving."
Fully decloaked now, the sweep walks around the seeker inspecting the recent
battle damage. "I have reviewed the logs of your training in my absense. I
am impressed" a pause "for a seeker anyway." Returning to
Fleet's front and locking optics with him, the sweep asks, "What are your
impressions of your weaknesses?"
/Geist's/
little seeker? And here Fleet thought he belonged to the Empire and its Emperor
(in about that order)! Silly Fleet! He didn't even know Sweeps were /allowed/
pet seekers! "Dancing has served me well," he begins. What does that
have to do with anything? But Fleet continues, "It helped me develop near
to the limits of my factory-built agility. However, I let it take over... that
was the rhythmic pattern you noticed. Most don't pick up on it, since aerial
dancing is rare these days, but I should have been on the alert for those who
can. Dancing is combative, but combat isn't always about the dance, and I
needed to get out of the mindset of following the rules of the dance in battle.
Still..." he sighs. "I was near my built-in limit before I even
started, and I think I've reached it now. Learning to twist the moves, ignore
the rules, and break the rhythm won't be enough."
Geist
folds his arms across his chest and strokes his beard as the seeker speaks.
Seems this seeker does at least admit he has shortcomings, unlike his kin.
"Yes. Combat is more than a simple pattern of moves. You must be able to
sense the battle and change with it. Your aerial dance is effective, but it can
be so much more when you are able to alter it at a moments notice." Pacing
a few steps either direction, the sweep continues, "Combat is as much
primal instinct as it is tactics. A great tactician is nothing without the
ability to change plans in the middle of a crossfire." Smirking, the sweep
looks back at the seeker with a hint of humor, "No plan survives contact
with the enemy." Returning to face Fleet again, the sweep says, "When
you have recovered enough, I want you to return to the training programs you
have already completed. Start from the beginning again. I will program a small
subroutine that will force you to change your aerial dance or ... well, you
know what the or is, dont you?" The sweep smirks with a glint of sadistic
mischef in his optics as he speaks the last.
Fleet
knows the "or" full well. He's expirienced the "or" several
times already while training. "I know," he answers quietly, forcing
down his dread. The purpose of this all wasn't to kill him, after all, but to
make him stronger. Which is both good for the Empire and for Fleet himself.
Geist
nods to himself and to Fleet. "You look like hammered turborat excrement.
Rest, repair, and be ready to train after your next duty cycle. I will have the
new programs ready to go in a few hours." The sweep turns and cloaks,
"Be ready for a few surprises, pupil." The sweep vanishes from sight.
The door opens then closes.
Fleet
heads to the door of his little cube and sighs. Of /course/ he looks like
hammered turborat excrement! Almost every free non-injured, non-duty moment
over the last while has been spent in training, and it's not as if his duty
scheduled has been light! One would think the juggling act itself would be an
exercise in agility! Luckily, the battle does allow him a couple cycles off
from /all/ of that due to light-limited-duty status, and he has every intention
of taking advantage of that.