IC Time
on Earth: Sun Jun 30 23:18:20 2024
Pyramid
Jet (Fleet) dives in, although the speed and angle make it rather a lazy
approach; if it were a serious landing, he'd be using the spaceport. Of course,
tetrajets didn't actually have wheels in their alternate modes, so it wasn't
likely he'd be making a serious landing in that form, after all. He transforms
and touches down lightly, right foot contacting ground first, and scans the
crowds for a moment to get his barings.
Fleet
transforms from pyramid jet to robot.
Catechism
sees another Seeker, one with a tetrajet mode, descend from the sky. This one
is really quite pale, though. Don't see too many of those. Might even be
someone she knows. In any case, maybe he'll know what she's supposed to be
doing. She waves and grins.
The
conehead's wave catches Flee's attention, and he gives the other a closer look.
A conehead - not too many of those, and he's sure he recognizes this one,
despite a few minor physical alterations that resulted from the change to her alt
mode. Catechism! A bit overenthusiastic at times, but all-in-all, a rather
tolerable personality. He walks over, his footfalls more silent than by rights
they should be, and smiles pleasantly. "Catechism? Is that you? Haven't
seen you in awhile!"
Catechism's
grins broadens. Someone she knows! Someone who tends to know what's going on!
Some would chalk it up to luck, but Catechism just files it as a minor subset
of the glorious destiny that all Decepticons have store. No really, she does.
Honest. Pleased, she exclaims, "Fleet! Yeah, it's me. Not an alien
shape-shifter or a cross-wired Autobot spy or... oh, forget that. How have you
been doing? I got put into stasis back during the fuel shortages. Just got
released recently."
Fleet
looks Catechism over, expression thoughtful, "And already saddled with a
Terran alt-mode, I see..." his voice as he says this is carefully neutral.
He understands the reason it's done, and thus knows enough not to insult those
who have them, but some little part of him is disturbed by the idea that
someone might think to give *him* such an alt, and try as he might, he couldn't
shake a vague feeling of disgust at the prospect. Finally, he nods, a faint
smile playing at his mouth. "Yeah, actually, I've been active for awhile
now... even during a fuel shortage, there's cleaning and other crud duty that
needs doing, and someone who can perform double duty as both cleaning drone and
occasional warrior is just a shade more fuel efficient, no?" He chuckles
lightly at his particularly NON-glorious duties.
Catechism
shrugs. She already got interrogated about why her head is pointy. At this
point, she doesn't care if she turns into a flying brick or what, so long as it
works. When Fleet mentions that his janitorial skills kept him from stasis,
Catechism smirks slightly and folds her arms across her chest, not in a
threatening way. Rather, she looks a bit amused. "Eh, if you spread
yourself out like that, you're preventing yourself from being really good at
any one thing. And sure, there's a place in the Empire for all that. So what'd
I miss?"
Fleet
looks rather... startled. "You mean they gave you *no* kind of update at
all?" He shakes his head, sighing slightly. "Well..." he holds
his hands out. "This planet, for the obvious one. It's where we've been
getting most of our energon, despite much objection - often physical - on the
part of the Autobots. They seem quite taken with the native inhabitants.
Apparently when Megatron, Optimus, and the bunch that accompanied them left,
they crashed here, and were only revived fifty years or so ago. After they were
reawakened, we managed to drive the ‘Bots off Cybertron, while they gained a
strong foothold here. In some sort of grand, climatic battle that I managed to
miss entirely, Megatron killed Prime, and... well, frankly, I don't have a
slagging clue on the details. Next thing we know Starscream was showing up at
home claiming the big boss was dead, Galvatron shows up claiming to be said big
boss reformatted, kills Starscream... a giant transforming planet eating PLANET
shows up and got beaten back - I don't EVEN know how, but we took huge losses.
Like, 60% of our forces. We were exiled to a planet called Charr for a little
while, have since managed to take back most of Cybertron, and gained this little
foothold here. And that's about where we stand now."
Catechism
grins sheepishly and mock-dusts-off her arm guns. "Well, I did know some
of that. I was more wondering what we're supposed to be doing right now. I
heard some stuff about a big plan for an attack." Her optics brighten with
anticipation.
Fleet
crosses his arms, bouncing back on his jet-heals. "That's right.
Galvatron's wanting to take back Cybertron, but to do that, we need energon, so
he's stepped up the raiding schedule." He bounces for a bit, narrowing his
optics as he thinks. He's not really looking at Catechism, but some unspecified
point above and to the right of her head. Finally, he looks directly at her.
"How long have you been on planet, anyway? Have you had proper time to acclimate
to the new atmosphere and weather conditions... not to mention your new alt
mode? I was included on a raid my first day on-planet, and it... did not go too
well. I was caught totally unprepared, to be completely honest."
Catechism
looks over her shoulder, wondering what Fleet was looking at. She doesn't see
anything, so she looks back at him. A bit reluctantly, she admits, "Not
too long." While she doesn't want to admit weakness, she doesn't want to
repeat whatever it is that Fleet did on that raid, either.
Fleet
claps his hands together and nods, not even noticing Catechism's distraction.
"All right, then. In that case, we shall learn from others' mistakes and
go in for a bit of practice before we go out for the real thing. It's a lot
more energy efficient than to practice first and prevent failure rather than
fail and then run home to practice, which is the way I did things." What
he doesn't mention is that this also neatly saves him from planning a raid on
his own on the spot, something he's been putting off since Galvatron's latest
announcement was made. What he does instead is smile a bright, winning smile.
"You up for a bout in the Arena?"
Catechism
presses a fist into the palm of her other hand and "stretches".
Fleet's logic is sound. Always a smart one, that Seeker. "Sure thing.
It'll be good to get this body broken in."
<OOC:
At which point Catechism’s player had to go to bed. However, we went ahead and
finished the scene a couple of days later, employing fuzzy time. The continuation is below.>
Fleet
smiles and nods. "All right, then." He gestures a hand in a
'right-this-way' motion. "Don't know if you've found the Arena yet, but
you can practically see it from here." With that he strides off, although
every so often he forgets to actually touch the ground while walking.
You
move east to the NCC Arena.
NCC
Arena
A huge enclosed oval structure, the Arena
is now nothing more than a deathtrap. What were once tiered rows of seats are
now seamless walls that slope sharply downwards into a deep gloom. The arena
floor, once a flat expanse of dull metal has sunk further into the ground and
reconfigured itself, dark shadows hiding the massed array of spikes and
treacherous pits that the surface has become. The Imperial box has become a
virtual bunker, thick armor plates hiding the opulence inside. Small gleams of
light in the shadows hint at hidden weaponry now exposed, and overall, the
arena complex is now an extremely dangerous place to linger - especially if you
happen to be opposed to the Decepticon Empire.
Contents:
Hall of
Heroes
Holo
Arena
Obvious
exits:
North <N> leads to NCC Dungeon.
South <S> leads to NCC Residential
Plaza.
West <W> leads to NCC Central Hub.
Catechism
arrives from the NCC Central Hub to the west.
Catechism
has arrived.
<OOC>
Fleet says, "'enter areana'"
<OOC>
Fleet says, "Only it works best if you spell it right. ;)"
You
enter the Holo Arena.
Holo
Arena
Inside the Holo Arena are black,
rubber-coated walls to protect the steel and also to reduce the noise, as these
sparring matches can get very violent. A central control room is suspended from
the ceiling, heavily reinforced to protect the advanced computer that controls
the holo-imaging and stores thousands of simulation scenariors. If a desired
scenario isn't already available, then the computer allows for additional
programming.
Contents:
Training
Drone <NCC/Trypticon>
Catechism
comes into the Holo Arena.
Catechism
gawks, looking much more like a stereotypical tourist than a proper Decepticon
warrior. The unsubtle lethality of the arena doesn't phase her; that's pretty
much par for the course when it comes to Decepticon architecture. A few impaled
heads on pikes and it might even look like home. Her optics glitter when she
sees the holo arena. Now that ought to be fun, indeed.
Fleet
walks over to the controls. He's always been a practiced liar, and if one
didn't know better, one would think that he has done this a million times.
"Any preferences? Since the point is to get used to the Terran
environment, it'll need to be some place on Earth, but beyond that..." He
waves a hand, trying to hint at the infinity of choices available. "Or we
could just set it to random."
Catechism
taps her fingers on her lower arm, thinking. Because of the obvious Decepticon
destiny as universal conquerors, it follows that they'll have to get used to
alien planets. She shakes her head at Fleet's suggestion of a random choice.
"We should pick an area where we're likely to end up fighting a lot.
That'd be the most useful thing."
Fleet rests
a hand against the console, leaning forward. "Well, from what I've seen
looking into the older reports, there have been battles all over the place on
this world, and at a later date it might be a good idea to go ahead and
practice more out of the way environments... but for now, you have a point. The
majority of our battles take place, naturally, near obvious energy sources.
Power plants, dams, that sort of things. Often on the North American continent,
because they have very rich yields... but unfortunately, they're also well
guarded." He frowns thoughtfully as he considers.
Catechism
considers the new information, still thoughtfully tapping her fingers against
her lower arm. She smiles slightly when she hears that this planet is rich in
energy. It was a lack of energy that got her shut down, and if they can get
enough energy to prevent that from ever happening again, she'll be ever so
glad. Catechism'll suffer stasis if that's how she can best serve her cause,
but somewhat guiltily, she much prefers being awake. "Well, let's try a
North American scenario, then."
Finally,
the yellow seeker's hands dance over the controls, entering in a scenario that
is by now familiar to him: a dam near the city of Cincinnati. He's been
defeated here twice, once in reality, once in virtua here in the arena. On the
slim chance he does win, he'll finally redeem himself for this particular
locality... and if not, hey, why break up a perfectly good streak? As soon as
the landscape appears, Fleet takes to the air, hovering some distance above the
ground in robot form, so as to more easily maneuver once the session begins.
Catechism
glances around the new setting, taking in details that might be of use in the
fight. There's water, and Seekers usually can't swim. Maybe she can knock Fleet
in there. To the end of acquiring useful tactical data, she asks, powering up
her weapons as she speaks, "Is there any particular significance to this
locale?"
Fleet
points to the dam. "Energy production station. Used to convert the kinetic
energy of the water flow into electrical energy... which we are then able to
gather. My first raid occurred at this particular dam... I've already told you
it went poorly." Fleet is not proud of this fact, but the information is
already there for someone who wants to dig for it, so he uses the tact that
it's harder to use information that he doesn't bother hiding against him. If
Catechism bothers to look at the dam, or even if she doesn't, his next motion,
without pause, is to point his right arm at her and fire his energy weapons at
low before kicking his jets into high gear and rocketing upwards. He doesn't
often make the first attack, but on the other hand, being too predictable can
be dangerous...
Fleet
strikes Catechism with Energy Rifle (pulsed mode).
Catechism
quickly gets into the air herself. Standing around on the ground is just
begging to get shot, and that's exactly what happens. She takes the hit to the
wing, which figures, as it is an obvious and easy target. Catechism volleys
back with her disruptor, hoping to unsettle Fleet.
Catechism
misses Fleet with her disruptor attack.
Still
moving upwards, Fleet twists to the left as well, avoiding Catechism's
disruptor as he spins once. Now he angles his boots, moving sideways through
the sky, one knee bent as he points diagonally downward (Catechism still being
a bit lower than him so far as elevation goes) with both arms, firing a
low-powered energy weapon attack.
Fleet
misses Catechism with his Energy Rifle (low) attack.
Catechism
had forgotten how acrobatic Fleet is. It's rather pretty, really. It'd probably
be prettier if she wasn't trying to shoot him. She manages to keep enough of
her wits about her this time to doge his attack, letting it collide with some
of holographic scenery instead. Catechism uses her pistol, aiming, oddly
enough, for Fleet's feet. It's a weird move, but he has his jet thrusters and
his alternate mode fins down there, and it might mess up his aerial abilities
if it connects.
Catechism
strikes Fleet with Zap!
The
yellow seeker grimaces and jerks his right foot back as Catechism's zap!
connects, and the sudden jerk does indeed cause him to vary his flight path a
little, but it's a relatively minor injury and unlikely to cause further
disturbance of his ability to maneuver. In fact, he instead takes advantage of
the jerking motion to continue bringing that foot backwards, letting the other
joining it until he is laying facedown, pointing slightly downward in the air.
He jets directly towards Catechism, transforming as he does so to access his
better weapons, although he realizes as he does so that he's taking a big risk.
She's likely to respond in kind, which will hurt all the more in his vulnerable
jet mode.
Fleet
transforms from robot to pyramid jet.
Pyramid
Jet (Fleet) strikes Catechism with rocket.
Catechism
grimaces as the missiles knock her back in the air, connecting right with her
torso. She notes Fleet's transformation, but rather than transforming as well,
she lunges forward and makes a grab for the other jet. Catechism doesn't have
anything of note beyond the basics when it comes to melee weaponry, but she
doubts that Fleet does, either.
Catechism
succeeds in grasping Pyramid Jet (Fleet), throwing him off-balance.
Dammit
all to the Pit! Fleet had not been prepared for that! And not only does he have
even less than the standard assortment of melee weaponry, he doesn't really
have any options in his jet mode. So instead he rolls suddenly and transforms,
trying to either throw the conehead off him with the quick barrel rolls, or
break her grip with the twisty-turny transformation.
Fleet
transforms from pyramid jet to robot.
Fleet
breaks free of Catechism's hold, but he's still in close range, and better yet,
he's in robot mode now, which ought to cut how fast he can get away. Well, that
worked better than she had expected! Grinning like a wing nut, Catechism tries
to get in a kick before he gets too far away.
Catechism
misses Fleet with her kick attack.
Ordinarily,
being a robot would, indeed, cut down on Fleet's speed considerably. But he's
actually rather addicted to the feel of freefall, knowing, as he does, that he
can quit any time he likes. He leans back and cuts his antigravs entirely,
quickly falling out of the way of Catechism's kick. As he plummets, he raises
his left arm, right arm positioned as if to steady it, and fires his shoulder
mounted rifles, the movements looking almost lazy in defiance of the speed with
which they are accomplished.
Fleet
strikes Catechism with Shoulder-Mounted Laser.
Catechism
winces as Fleet's lasers scorch her. Missing with that kick had caused her to
overshoot her intended position, leaving her open to be shot. On the plus side,
now he's just falling down, and the path of a falling object is drone's play to
calculate. Clutching a hand over some of her wounds, Catechism aims with her
other arm and fires with her gauss weaponry.
Catechism
misses Fleet with her gauss attack.
The
path of a falling object is, indeed, drone's play to calculate, which is why
the yellow seeker doesn't stay on that path for very long. Unexpectedly, he
rockets "upwards," relative his mostly-horizontal position, anyway...
he's really only doing a rather gentle incline at first. He increases his
vertical momentum faster than he does his horizontal, bending left knee as he
rises and turning slightly to present a slimmer profile to attack. He reaches
his nearest arm - the left one - towards Catechism as he does so and lets loose
his ballistic weaponry this time.
Fleet
strikes Catechism with Rail Gun.
The
conehead lets out a small yelp of pain as Fleet's rail gun shot neatly put a
hole through her already-damaged wing. Hunching her shoulders, she growls.
Getting smacked all over the place like this by Fleet, of all Seekers, is just
downright ridiculous. Her optics flashing brightly, she releases a laser bolt
and tries to gain some altitude.
Catechism
strikes Fleet with laser.
Apparently,
Catechism fights better when pissed! Fleet starts to spin out of the way of the
way of her laser bolt, but even this squirmy yellow seeker is no match for the
speed of light! The bolt catches him in the far (right) wing and spins him a
bit faster then he wants to go, although he recovers into more graceful twirl
quickly, leaning sideways and changing direction as he does. Once more, it's
not a bad hit, but he's beginning to worry about the accumulation. He fires up
at the rising conehead with his disruptors as he himself moves upwards relative
the 'line' they had been on.
Fleet
strikes Catechism with disruptor.
She may
shoot better when pissed, but her dodging ability remains dodgy, to make an
oh-so-lame pun. The disruptor bolts arcs over her frame, looking like lightning
against her cloudy grey. Fleet may not be packing big missiles, but this
"death by a thousand cuts" adds up. She flies a little higher and
tries to put Fleet between herself and dam's reservoir. Then, she fires off a
shot with her taser. Right now, it'd be nice if it connects, but that's not
critical. Catechism has other plans.
Catechism
strikes Fleet with taser.
Poor Fleet!
Poor tiny dancer! Not only is he hit by the taser in the left shoulder (owie,
owie, owie! These little hits are starting to add up!), but he's also,
unknowingly, playing right into the other seeker's hands. Somewhat. The little
yellow seeker is never one for staying on a straight path for very long, and
with the hit he moves back a bit - not through the force of the rather minor
strike, but it is what provides the inspiration. He turns on both his
horizontal and vertical axis as he does (axis! axis! not Axis!) and begins
flying more in Catechism's general direction, firing in pulse mode as he does.
Odds are he intends to turn soon, as his aversion to melee is probably well
known by the other.
Fleet
misses Catechism with his Energy Rifle (pulsed mode) attack.
Catechism
drops her arms to her sides and tips over, letting herself fall pointy
head-first towards Fleet. In this case, having a conical head actually helps,
as it means less air resistance. This unexpected motion means that Fleet's
rifle attack misses. At the last moment, she swings her legs down and exploits
the resultant change in motion to swing a punch towards the other Seeker. If it
connects, it ought to knock him closer to that reservoir and all that horrible,
horrible water. Someone who knew more about Earth fauna might be tempted to
make a comparison to the hunting stoop of a falcon, but Catechism doesn't, and
she'd probably insist that a Decepticon flying ace invented it eons before
falcons involved, anyway.
Catechism
strikes Fleet with Smiting the Heathens.
Fleet
is struck with Catechism's attack, although, not being a heathen, he's not
particularly smitten. However, by this point he's taken quite a few minor hits,
and they add up to a number he doesn't care for. Rather then being pushed back
with the force of the conehead's not-so-mighty blow, he takes the strike in his
left shoulder and then turns to the side, twisting to her left, around, and
behind her, but instead of taking advantage of his new position he gasps,
"Very good... you seem to have adapted- quite well- to your new set of
circumstances... I think you've proven that sufficiently." With that he
withdraws, intending to step outside the arena to safety and complete health.
Fleet
begins retreating, leaving himself vulnerable to parting shots from
Catechism
grins ferally and lets out a victory whoop as Fleet makes his retreat, err,
tactical relocation. She hollers, "Yeah, take that, ya pastel
polygon!" A genius at taunting, Catechism is not. Still sore over all the
hits he managed to score on her, she takes a potshot at him with her taser.
Catechism
strikes Fleet with taser.
Comcast
comes into the Holo Arena.
Fleet
is hit in the foot, being as that's the part of his body that's presently
closest to Catechism. The same one he was hit in earlier... youch! This second
hit is enough to goof with his flight pattern, and he almost crashes - before
leaving the arena, where he's returned to full health. At this point he
stabilizes, and manages to turn an awkward tumble into a controlled dual-axial
twist, touching down upright and facing the arena, which is the position he
will be in when Catechism (and Comcast, should he desire to follow) exit as
well.
NCC
Arena
A huge enclosed oval structure, the Arena
is now nothing more than a deathtrap. What were once tiered rows of seats are
now seamless walls that slope sharply downwards into a deep gloom. The arena
floor, once a flat expanse of dull metal has sunk further into the ground and
reconfigured itself, dark shadows hiding the massed array of spikes and
treacherous pits that the surface has become. The Imperial box has become a
virtual bunker, thick armor plates hiding the opulence inside. Small gleams of
light in the shadows hint at hidden weaponry now exposed, and overall, the arena
complex is now an extremely dangerous place to linger - especially if you
happen to be opposed to the Decepticon Empire.
Contents:
Hall of
Heroes
Holo
Arena
Obvious
exits:
North <N> leads to NCC Dungeon.
South <S> leads to NCC Residential
Plaza.
West <W> leads to NCC Central Hub.
Inside,
Catechism has a hole through one of her wings, damage to her torso, and
assorted scorch marks everywhere, but she's merry despite all that and punches
the air over her victory. Given that she just beat Fleet, it's dubious if she
should be so happy but give the girl a break, eh? She exits the arena, waiting
for the refreshing feeling of having all that damage reset.
Catechism
emerges from the Holo Arena.
Catechism
has arrived.
Catechism
is laughing as she exits, and she claps her hands together when she sees Fleet.
The conehead exclaims, "Good game!" Despite his relative frailty,
Fleet's a tricky one, and now, looking back, she can say that she enjoyed the
round. It wasn't nearly so fun at the time when she was being hit by rockets.
Fleet
nods and smiles pleasantly, his friendly demeaner belying the fact that he just
got his tailfins whipped. If he knows that this tends to take some of the
enjoyment out of the victory for most folks, he doesn't show it. "Very
good, indeed. Now, if you don't mind, I'd like to check in on a friend of
mine." He pauses. Did he just call Arachnae 'friend'? Yes, yes he did. And
it had been automatic. Something to think about later, he supposes. "If
you like, you can join me," he finishes.
Comcast
emerges from the Holo Arena.
Comcast
has arrived.
Let's
see what automatically comes when referring to Nae later on...
If
Catechism notices that Fleet doesn't seem upset about his loss, she doesn't
seem to care. Instead, the cloudy Seeker leans against one of the arena walls
and rubs the back of her helmet. "If you don't mind. I wouldn't want to
intrude."
Fleet
shakes his head. "Naw, I wouldn't mind. Besides, it'd probably be best if
you started getting familiar with the individuals you're likely to be dealing
with here, so you may as well come along, I think."
"Fair
enough, then. Where to?" She drops her hand from her head down to her side
and leans forward slightly, curious to see who Fleet esteems enough to call a
friend so thoughtlessly. Ought to be interesting, at the very least, and
networking serves the cause better than standing around does.
A light
grey hand raises and motions slightly in a "follow me" sort of
gesture. "Medical," replies the 'pastel polygon'. "Even if
Arachnae hadn't been injured recently, that would be the likeliest place to
find her." With that he turns on heel - well, jet-thruster-thingies (to
use the technical term) and heads towards the Central Hum.
And to
the Central Hub, as well. Which is... erm, humming with activity. That's right!
It was intentional! It was certainly not a typo!
<OOC: Continued in “Paint and Energon.”>